
Base stats
HP85
Attack60
Defense65
Sp. Atk135
Sp. Def105
Speed100
Total550
Abilities
- Flame Body
30% chance a Pokemon making contact with this Pokemon will be burned.
- Swarm Hidden
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5× with Bug attacks.
Learnable moves 57
| Move | Type | Class | Power | Acc | PP |
|---|---|---|---|---|---|
| Acrobatics Has double power if the user has no held item. | flying | physical | 55 | 100% | 15 |
| Air Cutter Critical hit ratio raised by 1. | flying | special | 60 | 95% | 25 |
| Air Slash 30% chance to make the target flinch. | flying | special | 75 | 95% | 15 |
| Amnesia Raises the user's Sp. Def by 2 stages. | psychic | status | — | — | 20 |
| Body Slam 30% chance to paralyze the target. | normal | physical | 85 | 100% | 15 |
| Bug Bite If target has a berry, inflicts double damage and uses the berry. | bug | physical | 60 | 100% | 20 |
| Bug Buzz 10% chance to lower the target's Sp. Def by 1 stage. | bug | special | 90 | 100% | 10 |
| Calm Mind Raises the user's Sp. Atk by 1 stage. Raises the user's Sp. Def by 1 stage. | psychic | status | — | — | 20 |
| Double-Edge User takes 33% of the damage dealt as recoil. | normal | physical | 120 | 100% | 15 |
| Dual Wingbeat Hits 2 times. | flying | physical | 40 | 90% | 10 |
| Endure Priority +4: usually moves first. | normal | status | — | — | 10 |
| Facade Power doubles if user is burned, paralyzed, or poisoned. | normal | physical | 70 | 100% | 20 |
| Fiery Dance 50% chance to raise the user's Sp. Atk by 1 stage. | fire | special | 80 | 100% | 10 |
| Fire Blast 10% chance to burn the target. | fire | special | 110 | 85% | 5 |
| Fire Spin Traps the target for 5 to 6 turns. | fire | special | 35 | 85% | 15 |
| Flame Charge Raises the user's Speed by 1 stage. | fire | physical | 50 | 100% | 20 |
| Flamethrower 10% chance to burn the target. | fire | special | 90 | 100% | 15 |
| Flare Blitz 10% chance to burn the target. User takes 33% of the damage dealt as recoil. | fire | physical | 120 | 100% | 15 |
| Fly User flies high into the air, dodging all attacks, and hits next turn. | flying | physical | 90 | 95% | 15 |
| Giga Drain User recovers 50% of the damage dealt. | grass | special | 75 | 100% | 10 |
| Giga Impact User foregoes its next turn to recharge. | normal | physical | 150 | 90% | 5 |
| Heat Wave 10% chance to burn opposing Pokémon. | fire | special | 95 | 90% | 10 |
| Hurricane 30% chance to confuse the target for 2 to 5 turns. | flying | special | 110 | 70% | 10 |
| Hyper Beam User foregoes its next turn to recharge. | normal | special | 150 | 90% | 5 |
| Leech Life User recovers 50% of the damage dealt. | bug | physical | 80 | 100% | 10 |
| Light Screen Reduces damage from special attacks by 50% for five turns. | psychic | status | — | — | 30 |
| Lunge Lowers the target's Attack by 1 stage. | bug | physical | 80 | 100% | 15 |
| Morning Sun Heals the user for 50% of max HP. | normal | status | — | — | 5 |
| Mystical Fire Lowers the target's Sp. Atk by 1 stage. | fire | special | 75 | 100% | 10 |
| Overheat Lowers the user's Sp. Atk by 2 stages. | fire | special | 130 | 90% | 5 |
| Poison Jab 30% chance to poison the target. | poison | physical | 80 | 100% | 20 |
| Pounce | bug | physical | 50 | 100% | 20 |
| Protect Inflicts protect on the user. Priority +4: usually moves first. | normal | status | — | — | 10 |
| Psychic 10% chance to lower the target's Sp. Def by 1 stage. | psychic | special | 90 | 100% | 10 |
| Quiver Dance Raises the user's Sp. Atk by 1 stage. Raises the user's Sp. Def by 1 stage. Raises the user's Speed by 1 stage. | bug | status | — | — | 20 |
| Rage Powder Priority +2: usually moves first. | bug | status | — | — | 20 |
| Rain Dance Changes the weather to rain for five turns. | water | status | — | — | 5 |
| Rest User sleeps for two turns, completely healing itself. | psychic | status | — | — | 5 |
| Round Has double power if it’s used more than once per turn. | normal | special | 60 | 100% | 15 |
| Safeguard Protects the user’s field from major status ailments and confusion for five turns. | normal | status | — | — | 25 |
| Screech Lowers the target's Defense by 2 stages. | normal | status | — | 85% | 40 |
| Skitter Smack Lowers the target's Sp. Atk by 1 stage. | bug | physical | 70 | 90% | 10 |
| Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | normal | status | — | — | 10 |
| Snore 30% chance to make the target flinch. | normal | special | 50 | 100% | 15 |
| Solar Beam Requires a turn to charge before attacking. | grass | special | 120 | 100% | 10 |
| String Shot Lowers opposing Pokémon's Speed by 2 stages. | bug | status | — | 95% | 40 |
| Struggle Bug Lowers opposing Pokémon's Sp. Atk by 1 stage. | bug | special | 50 | 100% | 20 |
| Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | normal | status | — | — | 10 |
| Sunny Day Changes the weather to sunny for five turns. | fire | status | — | — | 5 |
| Tailwind For three turns, friendly Pokémon have doubled Speed. | flying | status | — | — | 15 |
| Thrash Hits every turn for 2-3 turns, then confuses the user. | normal | physical | 120 | 100% | 10 |
| Trailblaze | grass | physical | 50 | 100% | 20 |
| U-turn User must switch out after attacking. | bug | physical | 70 | 100% | 20 |
| Whirlwind Forces the target out of battle. Priority -6: usually moves last. | normal | status | — | — | 20 |
| Wild Charge User takes 25% of the damage dealt as recoil. | electric | physical | 90 | 100% | 15 |
| Will-O-Wisp Burns the target. | fire | status | — | 85% | 15 |
| Zen Headbutt 20% chance to make the target flinch. | psychic | physical | 80 | 90% | 15 |
