
Base stats
HP80
Attack52
Defense50
Sp. Atk90
Sp. Def50
Speed89
Total411
Abilities
- Shield Dust
This Pokemon is not affected by the secondary effect of another Pokemon's attack.
- Compound Eyes
This Pokemon's moves have their accuracy multiplied by 1.3.
- Friend Guard Hidden
This Pokemon's allies receive 3/4 damage from other Pokemon's attacks.
Learnable moves 43
| Move | Type | Class | Power | Acc | PP |
|---|---|---|---|---|---|
| Acrobatics Has double power if the user has no held item. | flying | physical | 55 | 100% | 15 |
| Air Cutter Critical hit ratio raised by 1. | flying | special | 60 | 95% | 25 |
| Air Slash 30% chance to make the target flinch. | flying | special | 75 | 95% | 15 |
| Bug Bite If target has a berry, inflicts double damage and uses the berry. | bug | physical | 60 | 100% | 20 |
| Bug Buzz 10% chance to lower the target's Sp. Def by 1 stage. | bug | special | 90 | 100% | 10 |
| Calm Mind Raises the user's Sp. Atk by 1 stage. Raises the user's Sp. Def by 1 stage. | psychic | status | — | — | 20 |
| Confuse Ray Confuses the target for 2 to 5 turns. | ghost | status | — | 100% | 10 |
| Draining Kiss User recovers 75% of the damage dealt. | fairy | special | 50 | 100% | 10 |
| Endure Priority +4: usually moves first. | normal | status | — | — | 10 |
| Energy Ball 10% chance to lower the target's Sp. Def by 1 stage. | grass | special | 90 | 100% | 10 |
| Facade Power doubles if user is burned, paralyzed, or poisoned. | normal | physical | 70 | 100% | 20 |
| Giga Drain User recovers 50% of the damage dealt. | grass | special | 75 | 100% | 10 |
| Giga Impact User foregoes its next turn to recharge. | normal | physical | 150 | 90% | 5 |
| Hurricane 30% chance to confuse the target for 2 to 5 turns. | flying | special | 110 | 70% | 10 |
| Hyper Beam User foregoes its next turn to recharge. | normal | special | 150 | 90% | 5 |
| Iron Defense Raises the user's Defense by 2 stages. | steel | status | — | — | 15 |
| Light Screen Reduces damage from special attacks by 50% for five turns. | psychic | status | — | — | 30 |
| Poison Powder Poisons the target. | poison | status | — | 75% | 35 |
| Pollen Puff Damages opponents, but heals allies for 50% of their max HP. | bug | special | 90 | 100% | 15 |
| Pounce | bug | physical | 50 | 100% | 20 |
| Protect Inflicts protect on the user. Priority +4: usually moves first. | normal | status | — | — | 10 |
| Psychic 10% chance to lower the target's Sp. Def by 1 stage. | psychic | special | 90 | 100% | 10 |
| Quiver Dance Raises the user's Sp. Atk by 1 stage. Raises the user's Sp. Def by 1 stage. Raises the user's Speed by 1 stage. | bug | status | — | — | 20 |
| Rage Powder Priority +2: usually moves first. | bug | status | — | — | 20 |
| Rain Dance Changes the weather to rain for five turns. | water | status | — | — | 5 |
| Rest User sleeps for two turns, completely healing itself. | psychic | status | — | — | 5 |
| Round Has double power if it’s used more than once per turn. | normal | special | 60 | 100% | 15 |
| Safeguard Protects the user’s field from major status ailments and confusion for five turns. | normal | status | — | — | 25 |
| Skitter Smack Lowers the target's Sp. Atk by 1 stage. | bug | physical | 70 | 90% | 10 |
| Sleep Powder Puts the target to sleep for 2 to 4 turns. | grass | status | — | 75% | 15 |
| Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | normal | status | — | — | 10 |
| Snore 30% chance to make the target flinch. | normal | special | 50 | 100% | 15 |
| Solar Beam Requires a turn to charge before attacking. | grass | special | 120 | 100% | 10 |
| String Shot Lowers opposing Pokémon's Speed by 2 stages. | bug | status | — | 95% | 40 |
| Struggle Bug Lowers opposing Pokémon's Sp. Atk by 1 stage. | bug | special | 50 | 100% | 20 |
| Stun Spore Paralyzes the target. | grass | status | — | 75% | 30 |
| Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | normal | status | — | — | 10 |
| Sunny Day Changes the weather to sunny for five turns. | fire | status | — | — | 5 |
| Tailwind For three turns, friendly Pokémon have doubled Speed. | flying | status | — | — | 15 |
| Thief Takes the target’s item. | dark | physical | 60 | 100% | 25 |
| U-turn User must switch out after attacking. | bug | physical | 70 | 100% | 20 |
| Weather Ball If there be weather, this move has doubled power and the weather’s type. | normal | special | 50 | 100% | 10 |
| Whirlwind Forces the target out of battle. Priority -6: usually moves last. | normal | status | — | — | 20 |
