Vaporeon

#134 · Bubble Jet Pokémon

Vaporeon

water

Tests show that its cells closely resemble water molecules, which perhaps explains its ability to conceal its form while submerged. I believe the origins of mermaid folklore lie with this Pokémon.

Vaporeon

Vaporeon

water

Base stats

HP130
Attack65
Defense60
Sp. Atk110
Sp. Def95
Speed65
Total525

Abilities

  • Water Absorb

    This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.

  • Hydration Hidden

    This Pokemon has its status cured at the end of each turn if Rain is active.

Defensive matchups

Learnable moves 59

MoveTypeClassPowerAccPP
Acid Armor Raises the user's Defense by 2 stages.poisonstatus——20
Alluring Voicefairyspecial80100%10
Aqua Ring Restores 1/16 of the user’s max HP each turn.waterstatus——20
Baby-Doll Eyes Lowers the target's Attack by 1 stage. Priority +1: usually moves first.fairystatus—100%30
Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.normalstatus——40
Bite 30% chance to make the target flinch.darkphysical60100%25
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Calm Mind Raises the user's Sp. Atk by 1 stage. Raises the user's Sp. Def by 1 stage.psychicstatus——20
Charm Lowers the target's Attack by 2 stages.fairystatus—100%20
Chilling Waterwaterspecial50100%20
Copycat Uses the target’s last used move.normalstatus——20
Covet Takes the target’s item.normalphysical60100%25
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Detect Inflicts protect on the user. Priority +4: usually moves first.fightingstatus——5
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10
Dive User dives underwater, dodging all attacks, and hits next turn.waterphysical80100%10
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fake Tears Lowers the target's Sp. Def by 2 stages.darkstatus—100%20
Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.normalphysical—100%15
Flip Turn User must switch out after attacking.waterphysical60100%20
Focus Energy Increases the user’s chance to score a critical hit.normalstatus——30
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Haze Resets all Pokémon’s stats, accuracy, and evasion.icestatus——30
Helping Hand Priority +5: usually moves first.normalstatus——20
Hydro Pump Inflicts regular damage with no additional effect.waterspecial11080%5
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Hyper Voice Inflicts regular damage with no additional effect.normalspecial90100%10
Ice Beam 10% chance to freeze the target.icespecial90100%10
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15
Last Resort Can only be used after all of the user’s other moves have been used.normalphysical140100%5
Liquidation 20% chance to lower the target's Defense by 1 stage.waterphysical85100%10
Mud-Slap Lowers the target's accuracy by 1 stage.groundspecial20100%10
Muddy Water 30% chance to lower opposing Pokémon's accuracy by 1 stage.waterspecial9085%10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Quick Attack Priority +1: usually moves first.normalphysical40100%30
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Scald 30% chance to burn the target.waterspecial80100%15
Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage.ghostspecial80100%15
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Snore 30% chance to make the target flinch.normalspecial50100%15
Stored Power Power is higher the more the user’s stats have been raised, to a maximum of 31×.psychicspecial20100%10
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Surf Inflicts regular damage and can hit Dive users.waterspecial90100%15
Tickle Lowers the target's Attack by 1 stage. Lowers the target's Defense by 1 stage.normalstatus—100%20
Trailblazegrassphysical50100%20
Water Pulse 20% chance to confuse the target for 2 to 5 turns.waterspecial60100%20
Waterfall 20% chance to make the target flinch.waterphysical80100%15
Weather Ball If there be weather, this move has doubled power and the weather’s type.normalspecial50100%10
Whirlpool Traps the target for 5 to 6 turns.waterspecial3585%15
Wish User will recover half its max HP at the end of the next turn.normalstatus——10
Yawn Makes the target drowsy.normalstatus——10