
#584 · Snowstorm Pokémon
Vanilluxe
icePeople believe this Pokémon formed when two Vanillish stuck together. Its body temperature is roughly 21 degrees Fahrenheit.

Vanilluxe
iceBase stats
HP71
Attack95
Defense85
Sp. Atk110
Sp. Def95
Speed79
Total535
Abilities
- Ice Body
If Snow is active, this Pokemon heals 1/16 of its max HP each turn.
- Snow Warning
On switch-in, this Pokemon summons Snow. Lasts 5 turns, or 8 with Icy Rock.
- Weak Armor Hidden
If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
Learnable moves 41
| Move | Type | Class | Power | Acc | PP |
|---|---|---|---|---|---|
| Acid Armor Raises the user's Defense by 2 stages. | poison | status | — | — | 20 |
| Ally Switch Priority +2: usually moves first. | psychic | status | — | — | 15 |
| Attract Infatuates the target. | normal | status | — | 100% | 15 |
| Aurora Veil Reduces damage five turns, but must be used during hail. | ice | status | — | — | 20 |
| Avalanche Priority -4: usually moves last. | ice | physical | 60 | 100% | 10 |
| Beat Up Hits 6 times. | dark | physical | — | 100% | 10 |
| Blizzard 10% chance to freeze opposing Pokémon. | ice | special | 110 | 70% | 5 |
| Chilling Water | water | special | 50 | 100% | 20 |
| Endure Priority +4: usually moves first. | normal | status | — | — | 10 |
| Explosion User faints. | normal | physical | 250 | 100% | 5 |
| Facade Power doubles if user is burned, paralyzed, or poisoned. | normal | physical | 70 | 100% | 20 |
| Flash Cannon 10% chance to lower the target's Sp. Def by 1 stage. | steel | special | 80 | 100% | 10 |
| Freeze-Dry 10% chance to freeze the target. | ice | special | 70 | 100% | 20 |
| Frost Breath Always lands a critical hit. | ice | special | 60 | 90% | 10 |
| Giga Impact User foregoes its next turn to recharge. | normal | physical | 150 | 90% | 5 |
| Hyper Beam User foregoes its next turn to recharge. | normal | special | 150 | 90% | 5 |
| Hyper Voice Inflicts regular damage with no additional effect. | normal | special | 90 | 100% | 10 |
| Ice Beam 10% chance to freeze the target. | ice | special | 90 | 100% | 10 |
| Ice Shard Priority +1: usually moves first. | ice | physical | 40 | 100% | 30 |
| Ice Spinner | ice | physical | 80 | 100% | 15 |
| Icicle Crash 30% chance to make the target flinch. | ice | physical | 85 | 90% | 10 |
| Icicle Spear Hits 2 to 5 times. | ice | physical | 25 | 100% | 30 |
| Icy Wind Lowers opposing Pokémon's Speed by 1 stage. | ice | special | 55 | 95% | 15 |
| Imprison Prevents the target from using any moves that the user also knows. | psychic | status | — | — | 10 |
| Iron Defense Raises the user's Defense by 2 stages. | steel | status | — | — | 15 |
| Light Screen Reduces damage from special attacks by 50% for five turns. | psychic | status | — | — | 30 |
| Magnet Rise User is immune to Ground moves and effects for five turns. | electric | status | — | — | 10 |
| Mirror Coat Priority -5: usually moves last. | psychic | special | — | 100% | 20 |
| Protect Inflicts protect on the user. Priority +4: usually moves first. | normal | status | — | — | 10 |
| Rain Dance Changes the weather to rain for five turns. | water | status | — | — | 5 |
| Rest User sleeps for two turns, completely healing itself. | psychic | status | — | — | 5 |
| Round Has double power if it’s used more than once per turn. | normal | special | 60 | 100% | 15 |
| Self-Destruct User faints. | normal | physical | 200 | 100% | 5 |
| Sheer Cold One-hit KO if it connects. | ice | special | — | 30% | 5 |
| Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | normal | status | — | — | 10 |
| Snore 30% chance to make the target flinch. | normal | special | 50 | 100% | 15 |
| Snowscape | ice | status | — | — | 10 |
| Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | normal | status | — | — | 10 |
| Taunt For the next few turns, the target can only use damaging moves. | dark | status | — | 100% | 20 |
| Uproar Lasts 3 turns. | normal | special | 90 | 100% | 10 |
| Weather Ball If there be weather, this move has doubled power and the weather’s type. | normal | special | 50 | 100% | 10 |