Thievul

#828 · Fox Pokémon

Thievul

dark

With a lithe body and sharp claws, it goes around stealing food and eggs. Boltund is its natural enemy.

Thievul

Thievul

dark

Base stats

HP70
Attack58
Defense58
Sp. Atk87
Sp. Def92
Speed90
Total455

Abilities

  • Run Away

    No competitive use.

  • Unburden

    Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.

  • Stakeout Hidden

    This Pokemon's offensive stat is doubled against a target that switched in this turn.

Defensive matchups

Learnable moves 51

MoveTypeClassPowerAccPP
Acrobatics Has double power if the user has no held item.flyingphysical55100%15
Agility Raises the user's Speed by 2 stages.psychicstatus——30
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10
Attract Infatuates the target.normalstatus—100%15
Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.normalstatus——40
Beat Up Hits 6 times.darkphysical—100%10
Burning Jealousy Burns opposing Pokémon.firespecial70100%5
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15
Dark Pulse 20% chance to make the target flinch.darkspecial80100%15
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10
Double Team Raises the user's evasion by 1 stage.normalstatus——15
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fake Tears Lowers the target's Sp. Def by 2 stages.darkstatus—100%20
Fire Fang 10% chance to burn the target. 10% chance to make the target flinch.firephysical6595%15
First Impression Priority +2: usually moves first.bugphysical90100%10
Foul Play Calculates damage with the target’s attacking stat.darkphysical95100%15
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power.grassspecial—100%20
Howl Raises the user and its allies' Attack by 1 stage.normalstatus——40
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Ice Fang 10% chance to freeze the target. 10% chance to make the target flinch.icephysical6595%15
Knock Off Target drops its held item.darkphysical65100%20
Lash Out Power doubles if the user had a stat stage lowered this turn.darkphysical75100%5
Mud Shot Lowers the target's Speed by 1 stage.groundspecial5595%15
Nasty Plot Raises the user's Sp. Atk by 2 stages.darkstatus——20
Night Slash Critical hit ratio raised by 1.darkphysical70100%15
Parting Shot Lowers the target's Attack by 1 stage. Lowers the target's Sp. Atk by 1 stage.darkstatus—100%20
Play Rough 10% chance to lower the target's Attack by 1 stage.fairyphysical9090%10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Psychic 10% chance to lower the target's Sp. Def by 1 stage.psychicspecial90100%10
Quick Attack Priority +1: usually moves first.normalphysical40100%30
Quick Guard Priority +3: usually moves first.fightingstatus——15
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Screech Lowers the target's Defense by 2 stages.normalstatus—85%40
Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage.ghostspecial80100%15
Shadow Claw Critical hit ratio raised by 1.ghostphysical70100%15
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Snarl Lowers opposing Pokémon's Sp. Atk by 1 stage.darkspecial5595%15
Snore 30% chance to make the target flinch.normalspecial50100%15
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sucker Punch Priority +1: usually moves first.darkphysical70100%5
Tail Slap Hits 2 to 5 times.normalphysical2585%10
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20
Thief Takes the target’s item.darkphysical60100%25
Thunder Fang 10% chance to paralyze the target. 10% chance to make the target flinch.electricphysical6595%15
Torment Torments the target.darkstatus—100%15
Trailblazegrassphysical50100%20
U-turn User must switch out after attacking.bugphysical70100%20