Swampert

#260 · Mud Fish Pokémon

Swampert

waterground

Swampert predicts storms by sensing subtle differences in the sounds of waves and tidal winds with its fins. If a storm is approaching, it piles up boulders to protect itself.

Swampert

Swampert

waterground

Base stats

HP100
Attack110
Defense90
Sp. Atk85
Sp. Def90
Speed60
Total535

Abilities

  • Torrent

    At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5× with Water attacks.

  • Damp Hidden

    Prevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.

Defensive matchups

Mega Swampert

Mega Swampert

waterground
Swampertite

Base stats

HP100
Attack150
Defense110
Sp. Atk95
Sp. Def110
Speed70
Total635

Abilities

  • Swift Swim

    If Rain is active, this Pokemon's Speed is doubled.

Defensive matchups

Learnable moves 77

MoveTypeClassPowerAccPPForms
Amnesia Raises the user's Sp. Def by 2 stages.psychicstatus——20All
Ancient Power 10% chance to raise the user's Attack by 1 stage. 10% chance to raise the user's Defense by 1 stage. 10% chance to raise the user's Sp. Atk by 1 stage. 10% chance to raise the user's Sp. Def by 1 stage. 10% chance to raise the user's Speed by 1 stage.rockspecial60100%5All
Aqua Ring Restores 1/16 of the user’s max HP each turn.waterstatus——20All
Avalanche Priority -4: usually moves last.icephysical60100%10All
Bite 30% chance to make the target flinch.darkphysical60100%25All
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5All
Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.fightingphysical80100%10All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15All
Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage.fightingstatus——20All
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20All
Chilling Waterwaterspecial50100%20All
Counter Priority -5: usually moves last.fightingphysical—100%20All
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10All
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10All
Dive User dives underwater, dodging all attacks, and hits next turn.waterphysical80100%10All
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15All
Earth Power 10% chance to lower the target's Sp. Def by 1 stage.groundspecial90100%10All
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10All
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fling Throws held item at the target; power depends on the item.darkphysical—100%10All
Flip Turn User must switch out after attacking.waterphysical60100%20All
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5All
Focus Punch Priority -3: usually moves last.fightingphysical150100%20All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Hammer Arm Lowers the user's Speed by 1 stage.fightingphysical10090%10All
Hard Presssteelphysical—100%10All
Helping Hand Priority +5: usually moves first.normalstatus——20All
High Horsepower Inflicts regular damage with no additional effect.groundphysical9595%10All
Hydro Cannon User foregoes its next turn to recharge.waterspecial15090%5All
Hydro Pump Inflicts regular damage with no additional effect.waterspecial11080%5All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Ice Beam 10% chance to freeze the target.icespecial90100%10All
Ice Punch 10% chance to freeze the target.icephysical75100%15All
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15All
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15All
Knock Off Target drops its held item.darkphysical65100%20All
Liquidation 20% chance to lower the target's Defense by 1 stage.waterphysical85100%10All
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20All
Mega Kick Inflicts regular damage with no additional effect.normalphysical12075%5All
Mirror Coat Priority -5: usually moves last.psychicspecial—100%20All
Mud Shot Lowers the target's Speed by 1 stage.groundspecial5595%15All
Mud-Slap Lowers the target's accuracy by 1 stage.groundspecial20100%10All
Muddy Water 30% chance to lower opposing Pokémon's accuracy by 1 stage.waterspecial9085%10All
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10All
Poison Jab 30% chance to poison the target.poisonphysical80100%20All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20All
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10All
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Sand Tomb Traps the target for 5 to 6 turns.groundphysical3585%15All
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10All
Screech Lowers the target's Defense by 2 stages.normalstatus—85%40All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Sludge Bomb 30% chance to poison the target.poisonspecial90100%10All
Sludge Wave 10% chance to poison every other Pokémon.poisonspecial95100%10All
Smack Down Removes any immunity to Ground damage.rockphysical50100%15All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20All
Stomping Tantrum Has double power if the user’s last move failed.groundphysical75100%10All
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage.fightingphysical120100%5All
Surf Inflicts regular damage and can hit Dive users.waterspecial90100%15All
Uproar Lasts 3 turns.normalspecial90100%10All
Water Pulse 20% chance to confuse the target for 2 to 5 turns.waterspecial60100%20All
Waterfall 20% chance to make the target flinch.waterphysical80100%15All
Wave Crashwaterphysical120100%10All
Weather Ball If there be weather, this move has doubled power and the weather’s type.normalspecial50100%10All
Whirlpool Traps the target for 5 to 6 turns.waterspecial3585%15All
Wide Guard Priority +3: usually moves first.rockstatus——10All
Yawn Makes the target drowsy.normalstatus——10All