
Base stats
HP85
Attack120
Defense70
Sp. Atk50
Sp. Def60
Speed100
Total485
Abilities
- Intimidate
On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
- Reckless Hidden
This Pokemon's attacks with recoil or crash damage have 1.2× power; not Struggle.
Learnable moves 43
| Move | Type | Class | Power | Acc | PP | Forms |
|---|---|---|---|---|---|---|
| Acrobatics Has double power if the user has no held item. | flying | physical | 55 | 100% | 15 | All |
| Aerial Ace Never misses. | flying | physical | 60 | — | 20 | All |
| Agility Raises the user's Speed by 2 stages. | psychic | status | — | — | 30 | All |
| Air Cutter Critical hit ratio raised by 1. | flying | special | 60 | 95% | 25 | All |
| Air Slash 30% chance to make the target flinch. | flying | special | 75 | 95% | 15 | All |
| Blaze Kick 10% chance to burn the target. Critical hit ratio raised by 1. | fire | physical | 85 | 90% | 10 | All |
| Brave Bird User takes 33% of the damage dealt as recoil. | flying | physical | 120 | 100% | 15 | All |
| Brick Break Destroys Reflect and Light Screen. | fighting | physical | 75 | 100% | 15 | All |
| Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage. | fighting | status | — | — | 20 | All |
| Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage. | fighting | physical | 120 | 100% | 5 | All |
| Double Team Raises the user's evasion by 1 stage. | normal | status | — | — | 15 | All |
| Double-Edge User takes 33% of the damage dealt as recoil. | normal | physical | 120 | 100% | 15 | All |
| Dual Wingbeat Hits 2 times. | flying | physical | 40 | 90% | 10 | All |
| Endeavor Lowers the target’s HP to equal the user’s. | normal | physical | — | 100% | 5 | All |
| Endure Priority +4: usually moves first. | normal | status | — | — | 10 | All |
| Facade Power doubles if user is burned, paralyzed, or poisoned. | normal | physical | 70 | 100% | 20 | All |
| Feather Dance Lowers the target's Attack by 2 stages. | flying | status | — | 100% | 15 | All |
| Final Gambit Inflicts damage equal to the user’s remaining HP. User faints. | fighting | special | — | 100% | 5 | All |
| Fly User flies high into the air, dodging all attacks, and hits next turn. | flying | physical | 90 | 95% | 15 | All |
| Focus Blast 10% chance to lower the target's Sp. Def by 1 stage. | fighting | special | 120 | 70% | 5 | All |
| Giga Impact User foregoes its next turn to recharge. | normal | physical | 150 | 90% | 5 | All |
| Heat Wave 10% chance to burn opposing Pokémon. | fire | special | 95 | 90% | 10 | All |
| Helping Hand Priority +5: usually moves first. | normal | status | — | — | 20 | All |
| Hurricane 30% chance to confuse the target for 2 to 5 turns. | flying | special | 110 | 70% | 10 | All |
| Hyper Beam User foregoes its next turn to recharge. | normal | special | 150 | 90% | 5 | All |
| Protect Inflicts protect on the user. Priority +4: usually moves first. | normal | status | — | — | 10 | All |
| Quick Attack Priority +1: usually moves first. | normal | physical | 40 | 100% | 30 | All |
| Rain Dance Changes the weather to rain for five turns. | water | status | — | — | 5 | All |
| Rest User sleeps for two turns, completely healing itself. | psychic | status | — | — | 5 | All |
| Roost Heals the user for 50% of max HP. | flying | status | — | — | 5 | All |
| Round Has double power if it’s used more than once per turn. | normal | special | 60 | 100% | 15 | All |
| Sky Attack 30% chance to make the target flinch. Critical hit ratio raised by 1. | flying | physical | 140 | 90% | 5 | All |
| Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | normal | status | — | — | 10 | All |
| Snore 30% chance to make the target flinch. | normal | special | 50 | 100% | 15 | All |
| Steel Wing 10% chance to raise the user's Defense by 1 stage. | steel | physical | 70 | 90% | 25 | All |
| Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | normal | status | — | — | 10 | All |
| Sunny Day Changes the weather to sunny for five turns. | fire | status | — | — | 5 | All |
| Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages. | normal | status | — | 85% | 15 | All |
| Tailwind For three turns, friendly Pokémon have doubled Speed. | flying | status | — | — | 15 | All |
| Thief Takes the target’s item. | dark | physical | 60 | 100% | 25 | All |
| U-turn User must switch out after attacking. | bug | physical | 70 | 100% | 20 | All |
| Uproar Lasts 3 turns. | normal | special | 90 | 100% | 10 | All |
| Whirlwind Forces the target out of battle. Priority -6: usually moves last. | normal | status | — | — | 20 | All |

