Spiritomb

#442 · Forbidden Pokémon

Spiritomb

ghostdark

It lays curses by thinking wicked thoughts. Writings tell that this Pokémon was born out of the assembly of five score and eight malevolent spirits.

Spiritomb

Spiritomb

ghostdark

Base stats

HP50
Attack92
Defense108
Sp. Atk92
Sp. Def108
Speed35
Total485

Abilities

  • Pressure

    If this Pokemon is the target of a foe's move, that move loses one additional PP.

  • Infiltrator Hidden

    Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.

Defensive matchups

Learnable moves 54

MoveTypeClassPowerAccPP
Ally Switch Priority +2: usually moves first.psychicstatus——15
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Burning Jealousy Burns opposing Pokémon.firespecial70100%5
Calm Mind Raises the user's Sp. Atk by 1 stage. Raises the user's Sp. Def by 1 stage.psychicstatus——20
Confuse Ray Confuses the target for 2 to 5 turns.ghoststatus—100%10
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Dark Pulse 20% chance to make the target flinch.darkspecial80100%15
Destiny Bond If the user faints this turn, the target automatically will, too.ghoststatus——5
Disable Disables the target's last move.normalstatus—100%20
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Foul Play Calculates damage with the target’s attacking stat.darkphysical95100%15
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Helping Hand Priority +5: usually moves first.normalstatus——20
Hex Has double power if the target has a major status ailment.ghostspecial65100%10
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Hypnosis Puts the target to sleep for 2 to 4 turns.psychicstatus—60%20
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15
Imprison Prevents the target from using any moves that the user also knows.psychicstatus——10
Lash Out Power doubles if the user had a stat stage lowered this turn.darkphysical75100%5
Memento Lowers the target's Attack by 2 stages. Lowers the target's Sp. Atk by 2 stages.darkstatus—100%10
Nasty Plot Raises the user's Sp. Atk by 2 stages.darkstatus——20
Night Shade Inflicts damage equal to the user’s level.ghostspecial—100%15
Pain Split Sets the user’s and targets’s HP to the average of their current HP.normalstatus——20
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10
Phantom Force User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.ghostphysical90100%10
Poltergeist Fails if the target has no held item.ghostphysical11090%5
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Psychic 10% chance to lower the target's Sp. Def by 1 stage.psychicspecial90100%10
Psyshock Inflicts damage based on the target’s Defense, not Special Defense.psychicspecial80100%10
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10
Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage.ghostspecial80100%15
Shadow Sneak Priority +1: usually moves first.ghostphysical40100%30
Skill Swap User and target swap abilities.psychicstatus——10
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Snarl Lowers opposing Pokémon's Sp. Atk by 1 stage.darkspecial5595%15
Snore 30% chance to make the target flinch.normalspecial50100%15
Spite Lowers the PP of the target’s last used move by 4.ghoststatus—100%10
Stored Power Power is higher the more the user’s stats have been raised, to a maximum of 31×.psychicspecial20100%10
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sucker Punch Priority +1: usually moves first.darkphysical70100%5
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20
Thief Takes the target’s item.darkphysical60100%25
Toxic Badly poisons the target.poisonstatus—90%10
Trick User and target swap items.psychicstatus—100%10
Trick Room Priority -7: usually moves last.psychicstatus——5
Uproar Lasts 3 turns.normalspecial90100%10
Will-O-Wisp Burns the target.firestatus—85%15
Wonder Room All Pokémon’s Defense and Special Defense are swapped for 5 turns.psychicstatus——10