Scrafty

#560 · Hoodlum Pokémon

Scrafty

darkfighting

While mostly known for having the temperament of an aggressive ruffian, this Pokémon takes very good care of its family, friends, and territory.

Scrafty

Scrafty

darkfighting

Base stats

HP65
Attack90
Defense115
Sp. Atk45
Sp. Def115
Speed58
Total488

Abilities

  • Shed Skin

    This Pokemon has a 33% chance to have its status cured at the end of each turn.

  • Moxie

    This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.

  • Intimidate Hidden

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

Defensive matchups

4x fairy
0.5x ghostrock
0.25x dark
Immune psychic
Mega Scrafty

Mega Scrafty

darkfighting
Scraftinite

Base stats

HP65
Attack130
Defense135
Sp. Atk55
Sp. Def135
Speed68
Total588

Abilities

  • Intimidate

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

Defensive matchups

4x fairy
0.5x ghostrock
0.25x dark
Immune psychic

Learnable moves 82

MoveTypeClassPowerAccPPForms
Acid Spray Lowers the target's Sp. Def by 2 stages.poisonspecial40100%20All
Amnesia Raises the user's Sp. Def by 2 stages.psychicstatus——20All
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10All
Beat Up Hits 6 times.darkphysical—100%10All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15All
Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage.fightingstatus——20All
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5All
Coaching Raises the user and its allies' Attack by 1 stage. Raises the user and its allies' Defense by 1 stage.fightingstatus——10All
Counter Priority -5: usually moves last.fightingphysical—100%20All
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15All
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10All
Dark Pulse 20% chance to make the target flinch.darkspecial80100%15All
Detect Inflicts protect on the user. Priority +4: usually moves first.fightingstatus——5All
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10All
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15All
Dragon Claw Inflicts regular damage with no additional effect.dragonphysical80100%15All
Dragon Dance Raises the user's Attack by 1 stage. Raises the user's Speed by 1 stage.dragonstatus——20All
Dragon Pulse Inflicts regular damage with no additional effect.dragonspecial85100%10All
Dragon Tail Priority -6: usually moves last.dragonphysical6090%10All
Drain Punch User recovers 50% of the damage dealt.fightingphysical75100%10All
Dynamic Punch Confuses the target for 2 to 5 turns.fightingphysical10050%5All
Encore Forces the target to repeat its last used move every turn for 2 to 6 turns.normalstatus—100%5All
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fake Out Makes the target flinch. Priority +3: usually moves first.normalphysical40100%10All
Fake Tears Lowers the target's Sp. Def by 2 stages.darkstatus—100%20All
Fire Punch 10% chance to burn the target.firephysical75100%15All
Fling Throws held item at the target; power depends on the item.darkphysical—100%10All
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5All
Focus Punch Priority -3: usually moves last.fightingphysical150100%20All
Foul Play Calculates damage with the target’s attacking stat.darkphysical95100%15All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power.grassspecial—100%20All
Head Smash User takes 50% of the damage dealt as recoil.rockphysical15080%5All
Helping Hand Priority +5: usually moves first.normalstatus——20All
High Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil.fightingphysical13090%10All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Ice Punch 10% chance to freeze the target.icephysical75100%15All
Iron Defense Raises the user's Defense by 2 stages.steelstatus——15All
Iron Head 30% chance to make the target flinch.steelphysical80100%15All
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15All
Knock Off Target drops its held item.darkphysical65100%20All
Lash Out Power doubles if the user had a stat stage lowered this turn.darkphysical75100%5All
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20All
Low Sweep Lowers the target's Speed by 1 stage.fightingphysical65100%20All
Mega Kick Inflicts regular damage with no additional effect.normalphysical12075%5All
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10All
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10All
Poison Jab 30% chance to poison the target.poisonphysical80100%20All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Quick Guard Priority +3: usually moves first.fightingstatus——15All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.fightingphysical—100%15All
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20All
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10All
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Sludge Bomb 30% chance to poison the target.poisonspecial90100%10All
Smack Down Removes any immunity to Ground damage.rockphysical50100%15All
Snarl Lowers opposing Pokémon's Sp. Atk by 1 stage.darkspecial5595%15All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Spite Lowers the PP of the target’s last used move by 4.ghoststatus—100%10All
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Super Fang Inflicts damage equal to half the target’s HP.normalphysical—90%10All
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15All
Swords Dance Raises the user's Attack by 2 stages.normalstatus——20All
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20All
Thief Takes the target’s item.darkphysical60100%25All
Throat Chop Silences the target.darkphysical80100%15All
Thunder Punch 10% chance to paralyze the target.electricphysical75100%15All
Torment Torments the target.darkstatus—100%15All
Trailblazegrassphysical50100%20All
Upper Handfightingphysical65100%15All
Uproar Lasts 3 turns.normalspecial90100%10All
Zen Headbutt 20% chance to make the target flinch.psychicphysical8090%15All