Rampardos

#409 · Head Butt Pokémon

Rampardos

rock

Very little is known about its biology. Can knock down massive trees by smashing its beautiful, pearl-like crown against them.

Rampardos

Rampardos

rock

Base stats

HP97
Attack165
Defense60
Sp. Atk65
Sp. Def50
Speed58
Total495

Abilities

  • Mold Breaker

    This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

  • Sheer Force Hidden

    This Pokemon's attacks with secondary effects have 1.3× power; nullifies the effects.

Learnable moves 74

MoveTypeClassPowerAccPP
Ancient Power 10% chance to raise the user's Attack by 1 stage. 10% chance to raise the user's Defense by 1 stage. 10% chance to raise the user's Sp. Atk by 1 stage. 10% chance to raise the user's Sp. Def by 1 stage. 10% chance to raise the user's Speed by 1 stage.rockspecial60100%5
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10
Attract Infatuates the target.normalstatus—100%15
Avalanche Priority -4: usually moves last.icephysical60100%10
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5
Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.fightingphysical80100%10
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Breaking Swipe Lowers opposing Pokémon's Attack by 1 stage.dragonphysical60100%15
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Dragon Cheerdragonstatus——15
Dragon Claw Inflicts regular damage with no additional effect.dragonphysical80100%15
Dragon Pulse Inflicts regular damage with no additional effect.dragonspecial85100%10
Dragon Tail Priority -6: usually moves last.dragonphysical6090%10
Earth Power 10% chance to lower the target's Sp. Def by 1 stage.groundspecial90100%10
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fire Blast 10% chance to burn the target.firespecial11085%5
Fire Punch 10% chance to burn the target.firephysical75100%15
Flamethrower 10% chance to burn the target.firespecial90100%15
Fling Throws held item at the target; power depends on the item.darkphysical—100%10
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5
Focus Energy Increases the user’s chance to score a critical hit.normalstatus——30
Focus Punch Priority -3: usually moves last.fightingphysical150100%20
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Hammer Arm Lowers the user's Speed by 1 stage.fightingphysical10090%10
Head Smash User takes 50% of the damage dealt as recoil.rockphysical15080%5
Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120.steelphysical—100%10
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Ice Beam 10% chance to freeze the target.icespecial90100%10
Iron Head 30% chance to make the target flinch.steelphysical80100%15
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15
Meteor Beam Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.rockspecial12090%10
Mud-Slap Lowers the target's accuracy by 1 stage.groundspecial20100%10
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Rock Blast Hits 2 to 5 times.rockphysical2590%10
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Sandstorm Changes the weather to a sandstorm for five turns.rockstatus——10
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10
Screech Lowers the target's Defense by 2 stages.normalstatus—85%40
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Smack Down Removes any immunity to Ground damage.rockphysical50100%15
Snore 30% chance to make the target flinch.normalspecial50100%15
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20
Stomping Tantrum Has double power if the user’s last move failed.groundphysical75100%10
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Supercell Slamelectricphysical10095%15
Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage.fightingphysical120100%5
Surf Inflicts regular damage and can hit Dive users.waterspecial90100%15
Swords Dance Raises the user's Attack by 2 stages.normalstatus——20
Thief Takes the target’s item.darkphysical60100%25
Thrash Hits every turn for 2-3 turns, then confuses the user.normalphysical120100%10
Thunder 30% chance to paralyze the target.electricspecial11070%10
Thunder Punch 10% chance to paralyze the target.electricphysical75100%15
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15
Trailblazegrassphysical50100%20
Uproar Lasts 3 turns.normalspecial90100%10
Whirlwind Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Zen Headbutt 20% chance to make the target flinch.psychicphysical8090%15