
#127 · Stag Beetle Pokémon
Pinsir
bugThis Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.

Pinsir
bugBase stats
HP65
Attack125
Defense100
Sp. Atk55
Sp. Def70
Speed85
Total500
Abilities
- Hyper Cutter
Prevents other Pokemon from lowering this Pokemon's Attack stat stage.
- Mold Breaker
This Pokemon's moves and their effects ignore the Abilities of other Pokemon.
- Moxie Hidden
This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.
Learnable moves 53
| Move | Type | Class | Power | Acc | PP | Forms |
|---|---|---|---|---|---|---|
| Aerial Ace Never misses. | flying | physical | 60 | — | 20 | All |
| Attract Infatuates the target. | normal | status | — | 100% | 15 | All |
| Bind Traps the target for 5 to 6 turns. | normal | physical | 15 | 85% | 20 | All |
| Body Slam 30% chance to paralyze the target. | normal | physical | 85 | 100% | 15 | All |
| Brick Break Destroys Reflect and Light Screen. | fighting | physical | 75 | 100% | 15 | All |
| Brutal Swing Inflicts regular damage with no additional effect. | dark | physical | 60 | 100% | 20 | All |
| Bug Bite If target has a berry, inflicts double damage and uses the berry. | bug | physical | 60 | 100% | 20 | All |
| Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage. | fighting | status | — | — | 20 | All |
| Bulldoze Lowers every other Pokémon's Speed by 1 stage. | ground | physical | 60 | 100% | 20 | All |
| Circle Throw Priority -6: usually moves last. | fighting | physical | 60 | 90% | 10 | All |
| Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage. | fighting | physical | 120 | 100% | 5 | All |
| Detect Inflicts protect on the user. Priority +4: usually moves first. | fighting | status | — | — | 5 | All |
| Dig User digs underground, dodging all attacks, and hits next turn. | ground | physical | 80 | 100% | 10 | All |
| Double Hit Hits 2 times. | normal | physical | 35 | 90% | 10 | All |
| Earthquake Inflicts regular damage and can hit Dig users. | ground | physical | 100 | 100% | 10 | All |
| Endure Priority +4: usually moves first. | normal | status | — | — | 10 | All |
| Facade Power doubles if user is burned, paralyzed, or poisoned. | normal | physical | 70 | 100% | 20 | All |
| Feint Priority +2: usually moves first. | normal | physical | 30 | 100% | 10 | All |
| Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | normal | physical | — | 100% | 15 | All |
| Fling Throws held item at the target; power depends on the item. | dark | physical | — | 100% | 10 | All |
| Focus Blast 10% chance to lower the target's Sp. Def by 1 stage. | fighting | special | 120 | 70% | 5 | All |
| Focus Energy Increases the user’s chance to score a critical hit. | normal | status | — | — | 30 | All |
| Giga Impact User foregoes its next turn to recharge. | normal | physical | 150 | 90% | 5 | All |
| Guillotine One-hit KO if it connects. | normal | physical | — | 30% | 5 | All |
| Hard Press | steel | physical | — | 100% | 10 | All |
| Helping Hand Priority +5: usually moves first. | normal | status | — | — | 20 | All |
| High Horsepower Inflicts regular damage with no additional effect. | ground | physical | 95 | 95% | 10 | All |
| Hyper Beam User foregoes its next turn to recharge. | normal | special | 150 | 90% | 5 | All |
| Iron Defense Raises the user's Defense by 2 stages. | steel | status | — | — | 15 | All |
| Lunge Lowers the target's Attack by 1 stage. | bug | physical | 80 | 100% | 15 | All |
| Pounce | bug | physical | 50 | 100% | 20 | All |
| Protect Inflicts protect on the user. Priority +4: usually moves first. | normal | status | — | — | 10 | All |
| Quick Attack Priority +1: usually moves first. | normal | physical | 40 | 100% | 30 | All |
| Rain Dance Changes the weather to rain for five turns. | water | status | — | — | 5 | All |
| Rest User sleeps for two turns, completely healing itself. | psychic | status | — | — | 5 | All |
| Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | fighting | physical | — | 100% | 15 | All |
| Rock Slide 30% chance to make opposing Pokémon flinch. | rock | physical | 75 | 90% | 10 | All |
| Rock Tomb Lowers the target's Speed by 1 stage. | rock | physical | 60 | 95% | 15 | All |
| Round Has double power if it’s used more than once per turn. | normal | special | 60 | 100% | 15 | All |
| Seismic Toss Inflicts damage equal to the user’s level. | fighting | physical | — | 100% | 20 | All |
| Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | normal | status | — | — | 10 | All |
| Snore 30% chance to make the target flinch. | normal | special | 50 | 100% | 15 | All |
| Stealth Rock Causes damage when opposing Pokémon switch in. | rock | status | — | — | 20 | All |
| Stone Edge Critical hit ratio raised by 1. | rock | physical | 100 | 80% | 5 | All |
| Storm Throw Always lands a critical hit. | fighting | physical | 60 | 100% | 10 | All |
| Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | normal | status | — | — | 10 | All |
| Sunny Day Changes the weather to sunny for five turns. | fire | status | — | — | 5 | All |
| Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage. | fighting | physical | 120 | 100% | 5 | All |
| Swords Dance Raises the user's Attack by 2 stages. | normal | status | — | — | 20 | All |
| Thief Takes the target’s item. | dark | physical | 60 | 100% | 25 | All |
| Thrash Hits every turn for 2-3 turns, then confuses the user. | normal | physical | 120 | 100% | 10 | All |
| Throat Chop Silences the target. | dark | physical | 80 | 100% | 15 | All |
| X-Scissor Inflicts regular damage with no additional effect. | bug | physical | 80 | 100% | 15 | All |
