Perrserker

#863 · Viking Pokémon

Perrserker

steel

After many battles, it evolved dangerous claws that come together to form daggers when extended.

Perrserker

Perrserker

steel

Base stats

HP70
Attack110
Defense100
Sp. Atk50
Sp. Def60
Speed50
Total440

Abilities

  • Battle Armor

    This Pokemon cannot be struck by a critical hit.

  • Tough Claws

    This Pokemon's contact moves have their power multiplied by 1.3.

  • Steely Spirit Hidden

    This Pokemon and its allies' Steel-type moves have their power multiplied by 1.5.

Learnable moves 74

MoveTypeClassPowerAccPP
Aerial Ace Never misses.flyingphysical60—20
Amnesia Raises the user's Sp. Def by 2 stages.psychicstatus——20
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10
Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.normalstatus——40
Bite 30% chance to make the target flinch.darkphysical60100%25
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15
Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage.fightingstatus——20
Charm Lowers the target's Attack by 2 stages.fairystatus—100%20
Chilling Waterwaterspecial50100%20
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5
Covet Takes the target’s item.normalphysical60100%25
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Dark Pulse 20% chance to make the target flinch.darkspecial80100%15
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fake Out Makes the target flinch. Priority +3: usually moves first.normalphysical40100%10
Fake Tears Lowers the target's Sp. Def by 2 stages.darkstatus—100%20
Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.normalphysical—100%15
Flash Cannon 10% chance to lower the target's Sp. Def by 1 stage.steelspecial80100%10
Fling Throws held item at the target; power depends on the item.darkphysical—100%10
Foul Play Calculates damage with the target’s attacking stat.darkphysical95100%15
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Gunk Shot 30% chance to poison the target.poisonphysical12080%5
Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150.steelphysical—100%5
Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120.steelphysical—100%10
Helping Hand Priority +5: usually moves first.normalstatus——20
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Hyper Voice Inflicts regular damage with no additional effect.normalspecial90100%10
Iron Defense Raises the user's Defense by 2 stages.steelstatus——15
Iron Head 30% chance to make the target flinch.steelphysical80100%15
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15
Knock Off Target drops its held item.darkphysical65100%20
Lash Out Power doubles if the user had a stat stage lowered this turn.darkphysical75100%5
Metal Burst Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.steelphysical—100%10
Metal Sound Lowers the target's Sp. Def by 2 stages.steelstatus—85%40
Nasty Plot Raises the user's Sp. Atk by 2 stages.darkstatus——20
Night Slash Critical hit ratio raised by 1.darkphysical70100%15
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10
Play Rough 10% chance to lower the target's Attack by 1 stage.fairyphysical9090%10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Screech Lowers the target's Defense by 2 stages.normalstatus—85%40
Seed Bomb Inflicts regular damage with no additional effect.grassphysical80100%15
Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage.ghostspecial80100%15
Shadow Claw Critical hit ratio raised by 1.ghostphysical70100%15
Slash Critical hit ratio raised by 1.normalphysical70100%20
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Snore 30% chance to make the target flinch.normalspecial50100%15
Spikes Scatters Spikes, hurting opposing Pokémon that switch in.groundstatus——20
Spite Lowers the PP of the target’s last used move by 4.ghoststatus—100%10
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20
Steel Beam Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.steelspecial14095%5
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15
Swords Dance Raises the user's Attack by 2 stages.normalstatus——20
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20
Thief Takes the target’s item.darkphysical60100%25
Thrash Hits every turn for 2-3 turns, then confuses the user.normalphysical120100%10
Throat Chop Silences the target.darkphysical80100%15
Thunder 30% chance to paralyze the target.electricspecial11070%10
Thunder Wave Paralyzes the target.electricstatus—90%20
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15
Trailblazegrassphysical50100%20
U-turn User must switch out after attacking.bugphysical70100%20
Uproar Lasts 3 turns.normalspecial90100%10
X-Scissor Inflicts regular damage with no additional effect.bugphysical80100%15