Pelipper

#279 · Water Bird Pokémon

Pelipper

waterflying

Skimming the water’s surface, it dips its large bill in the sea, scoops up food and water, and carries it.

Pelipper

Pelipper

waterflying

Base stats

HP60
Attack50
Defense100
Sp. Atk95
Sp. Def70
Speed65
Total440

Abilities

  • Keen Eye

    This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.

  • Drizzle

    On switch-in, this Pokemon summons Rain. Lasts 5 turns, or 8 with Damp Rock.

  • Rain Dish Hidden

    If Rain is active, this Pokemon heals 1/16 of its max HP each turn.

Defensive matchups

Learnable moves 53

MoveTypeClassPowerAccPP
Acrobatics Has double power if the user has no held item.flyingphysical55100%15
Aerial Ace Never misses.flyingphysical60—20
Agility Raises the user's Speed by 2 stages.psychicstatus——30
Air Cutter Critical hit ratio raised by 1.flyingspecial6095%25
Air Slash 30% chance to make the target flinch.flyingspecial7595%15
Aqua Ring Restores 1/16 of the user’s max HP each turn.waterstatus——20
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Brave Bird User takes 33% of the damage dealt as recoil.flyingphysical120100%15
Chilling Waterwaterspecial50100%20
Dual Wingbeat Hits 2 times.flyingphysical4090%10
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Feather Dance Lowers the target's Attack by 2 stages.flyingstatus—100%15
Fling Throws held item at the target; power depends on the item.darkphysical—100%10
Fly User flies high into the air, dodging all attacks, and hits next turn.flyingphysical9095%15
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Gunk Shot 30% chance to poison the target.poisonphysical12080%5
Helping Hand Priority +5: usually moves first.normalstatus——20
Hurricane 30% chance to confuse the target for 2 to 5 turns.flyingspecial11070%10
Hydro Pump Inflicts regular damage with no additional effect.waterspecial11080%5
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Ice Beam 10% chance to freeze the target.icespecial90100%10
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15
Knock Off Target drops its held item.darkphysical65100%20
Liquidation 20% chance to lower the target's Defense by 1 stage.waterphysical85100%10
Muddy Water 30% chance to lower opposing Pokémon's accuracy by 1 stage.waterspecial9085%10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Quick Attack Priority +1: usually moves first.normalphysical40100%30
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Roost Heals the user for 50% of max HP.flyingstatus——5
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Seed Bomb Inflicts regular damage with no additional effect.grassphysical80100%15
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Snore 30% chance to make the target flinch.normalspecial50100%15
Snowscapeicestatus——10
Soak Changes the target’s type to Water.waterstatus—100%20
Spit Up Power is 100 times the amount of energy Stockpiled.normalspecial—100%10
Steel Wing 10% chance to raise the user's Defense by 1 stage.steelphysical7090%25
Stockpile Raises the user's Defense by 1 stage. Raises the user's Sp. Def by 1 stage.normalstatus——20
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Surf Inflicts regular damage and can hit Dive users.waterspecial90100%15
Swallow Heals the user for 25% of max HP.normalstatus——10
Tailwind For three turns, friendly Pokémon have doubled Speed.flyingstatus——15
Thief Takes the target’s item.darkphysical60100%25
U-turn User must switch out after attacking.bugphysical70100%20
Uproar Lasts 3 turns.normalspecial90100%10
Water Pulse 20% chance to confuse the target for 2 to 5 turns.waterspecial60100%20
Waterfall 20% chance to make the target flinch.waterphysical80100%15
Weather Ball If there be weather, this move has doubled power and the weather’s type.normalspecial50100%10
Whirlpool Traps the target for 5 to 6 turns.waterspecial3585%15
Wide Guard Priority +3: usually moves first.rockstatus——10