Pawmot

#923 · Hands-On Pokémon

Pawmot

electricfighting

Pawmot’s fluffy fur acts as a battery. It can store the same amount of electricity as an electric car.

Pawmot

Pawmot

electricfighting

Base stats

HP70
Attack115
Defense70
Sp. Atk70
Sp. Def60
Speed105
Total490

Abilities

  • Volt Absorb

    This Pokemon heals 1/4 of its max HP when hit by Electric moves; Electric immunity.

  • Natural Cure

    This Pokemon has its non-volatile status condition cured when it switches out.

  • Iron Fist Hidden

    This Pokemon's punch-based attacks have 1.2× power. Sucker Punch is not boosted.

Defensive matchups

Learnable moves 64

MoveTypeClassPowerAccPP
Agility Raises the user's Speed by 2 stages.psychicstatus——30
Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.normalstatus——40
Bite 30% chance to make the target flinch.darkphysical60100%25
Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.fightingphysical80100%10
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15
Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage.fightingstatus——20
Charge Raises the user's Sp. Def by 1 stage.electricstatus——20
Charge Beam 70% chance to raise the user's Sp. Atk by 1 stage.electricspecial5090%10
Charm Lowers the target's Attack by 2 stages.fairystatus—100%20
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5
Coaching Raises the user and its allies' Attack by 1 stage. Raises the user and its allies' Defense by 1 stage.fightingstatus——10
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10
Discharge 30% chance to paralyze every other Pokémon.electricspecial80100%15
Double Shockelectricphysical120100%5
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Eerie Impulse Lowers the target's Sp. Atk by 2 stages.electricstatus—100%15
Electric Terrain For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.electricstatus——10
Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150.electricspecial—100%10
Electroweb Lowers opposing Pokémon's Speed by 1 stage.electricspecial5595%15
Encore Forces the target to repeat its last used move every turn for 2 to 6 turns.normalstatus—100%5
Endure Priority +4: usually moves first.normalstatus——10
Entrainment Copies the user’s ability onto the target.normalstatus—100%15
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fake Out Makes the target flinch. Priority +3: usually moves first.normalphysical40100%10
Fire Punch 10% chance to burn the target.firephysical75100%15
Fling Throws held item at the target; power depends on the item.darkphysical—100%10
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5
Focus Punch Priority -3: usually moves last.fightingphysical150100%20
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power.grassspecial—100%20
Helping Hand Priority +5: usually moves first.normalstatus——20
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Ice Punch 10% chance to freeze the target.icephysical75100%15
Knock Off Target drops its held item.darkphysical65100%20
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20
Low Sweep Lowers the target's Speed by 1 stage.fightingphysical65100%20
Mach Punch Priority +1: usually moves first.fightingphysical40100%30
Nuzzle Paralyzes the target.electricphysical20100%20
Play Rough 10% chance to lower the target's Attack by 1 stage.fairyphysical9090%10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Quick Attack Priority +1: usually moves first.normalphysical40100%30
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Revival Blessingnormalstatus——1
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15
Seed Bomb Inflicts regular damage with no additional effect.grassphysical80100%15
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Super Fang Inflicts damage equal to half the target’s HP.normalphysical—90%10
Supercell Slamelectricphysical10095%15
Sweet Kiss Confuses the target for 2 to 5 turns.fairystatus—75%10
Thief Takes the target’s item.darkphysical60100%25
Throat Chop Silences the target.darkphysical80100%15
Thunder 30% chance to paralyze the target.electricspecial11070%10
Thunder Fang 10% chance to paralyze the target. 10% chance to make the target flinch.electricphysical6595%15
Thunder Punch 10% chance to paralyze the target.electricphysical75100%15
Thunder Wave Paralyzes the target.electricstatus—90%20
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15
Upper Handfightingphysical65100%15
Volt Switch User must switch out after attacking.electricspecial70100%20
Wild Charge User takes 25% of the damage dealt as recoil.electricphysical90100%15
Wish User will recover half its max HP at the end of the next turn.normalstatus——10