
Base stats
HP85
Attack115
Defense95
Sp. Atk65
Sp. Def65
Speed85
Total510
Abilities
- Poison Point
30% chance a Pokemon making contact with this Pokemon will be poisoned.
- Swift Swim
If Rain is active, this Pokemon's Speed is doubled.
- Intimidate Hidden
On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Learnable moves 60
| Move | Type | Class | Power | Acc | PP |
|---|---|---|---|---|---|
| Acid Spray Lowers the target's Sp. Def by 2 stages. | poison | special | 40 | 100% | 20 |
| Acupressure Raises one of a friendly Pokémon’s stats at random by two stages. | normal | status | — | — | 30 |
| Agility Raises the user's Speed by 2 stages. | psychic | status | — | — | 30 |
| Aqua Jet Priority +1: usually moves first. | water | physical | 40 | 100% | 20 |
| Aqua Tail Inflicts regular damage with no additional effect. | water | physical | 90 | 90% | 10 |
| Barb Barrage | poison | physical | 60 | 100% | 10 |
| Bite 30% chance to make the target flinch. | dark | physical | 60 | 100% | 25 |
| Blizzard 10% chance to freeze opposing Pokémon. | ice | special | 110 | 70% | 5 |
| Chilling Water | water | special | 50 | 100% | 20 |
| Crunch 20% chance to lower the target's Defense by 1 stage. | dark | physical | 80 | 100% | 15 |
| Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ghost | status | — | — | 10 |
| Dark Pulse 20% chance to make the target flinch. | dark | special | 80 | 100% | 15 |
| Destiny Bond If the user faints this turn, the target automatically will, too. | ghost | status | — | — | 5 |
| Double-Edge User takes 33% of the damage dealt as recoil. | normal | physical | 120 | 100% | 15 |
| Endure Priority +4: usually moves first. | normal | status | — | — | 10 |
| Facade Power doubles if user is burned, paralyzed, or poisoned. | normal | physical | 70 | 100% | 20 |
| Fell Stinger Raises the user’s Attack by two stages if it KOs the target. | bug | physical | 50 | 100% | 25 |
| Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | normal | physical | — | 100% | 15 |
| Giga Impact User foregoes its next turn to recharge. | normal | physical | 150 | 90% | 5 |
| Gunk Shot 30% chance to poison the target. | poison | physical | 120 | 80% | 5 |
| Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | steel | physical | — | 100% | 5 |
| Haze Resets all Pokémon’s stats, accuracy, and evasion. | ice | status | — | — | 30 |
| Hex Has double power if the target has a major status ailment. | ghost | special | 65 | 100% | 10 |
| Hydro Pump Inflicts regular damage with no additional effect. | water | special | 110 | 80% | 5 |
| Hyper Beam User foregoes its next turn to recharge. | normal | special | 150 | 90% | 5 |
| Ice Beam 10% chance to freeze the target. | ice | special | 90 | 100% | 10 |
| Icy Wind Lowers opposing Pokémon's Speed by 1 stage. | ice | special | 55 | 95% | 15 |
| Lash Out Power doubles if the user had a stat stage lowered this turn. | dark | physical | 75 | 100% | 5 |
| Liquidation 20% chance to lower the target's Defense by 1 stage. | water | physical | 85 | 100% | 10 |
| Minimize Raises the user's evasion by 2 stages. | normal | status | — | — | 10 |
| Mud Shot Lowers the target's Speed by 1 stage. | ground | special | 55 | 95% | 15 |
| Pain Split Sets the user’s and targets’s HP to the average of their current HP. | normal | status | — | — | 20 |
| Pin Missile Hits 2 to 5 times. | bug | physical | 25 | 95% | 20 |
| Poison Jab 30% chance to poison the target. | poison | physical | 80 | 100% | 20 |
| Protect Inflicts protect on the user. Priority +4: usually moves first. | normal | status | — | — | 10 |
| Rain Dance Changes the weather to rain for five turns. | water | status | — | — | 5 |
| Rest User sleeps for two turns, completely healing itself. | psychic | status | — | — | 5 |
| Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | fighting | physical | — | 100% | 15 |
| Scale Shot Hits 2 to 5 times. | dragon | physical | 25 | 90% | 20 |
| Scary Face Lowers the target's Speed by 2 stages. | normal | status | — | 100% | 10 |
| Self-Destruct User faints. | normal | physical | 200 | 100% | 5 |
| Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage. | ghost | special | 80 | 100% | 15 |
| Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | normal | status | — | — | 10 |
| Sludge Bomb 30% chance to poison the target. | poison | special | 90 | 100% | 10 |
| Sludge Wave 10% chance to poison every other Pokémon. | poison | special | 95 | 100% | 10 |
| Smart Strike Never misses. | steel | physical | 70 | — | 10 |
| Spikes Scatters Spikes, hurting opposing Pokémon that switch in. | ground | status | — | — | 20 |
| Spit Up Power is 100 times the amount of energy Stockpiled. | normal | special | — | 100% | 10 |
| Spite Lowers the PP of the target’s last used move by 4. | ghost | status | — | 100% | 10 |
| Stockpile Raises the user's Defense by 1 stage. Raises the user's Sp. Def by 1 stage. | normal | status | — | — | 20 |
| Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | normal | status | — | — | 10 |
| Surf Inflicts regular damage and can hit Dive users. | water | special | 90 | 100% | 15 |
| Swords Dance Raises the user's Attack by 2 stages. | normal | status | — | — | 20 |
| Taunt For the next few turns, the target can only use damaging moves. | dark | status | — | 100% | 20 |
| Throat Chop Silences the target. | dark | physical | 80 | 100% | 15 |
| Toxic Badly poisons the target. | poison | status | — | 90% | 10 |
| Toxic Spikes Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | poison | status | — | — | 20 |
| Venoshock Inflicts double damage if the target is Poisoned. | poison | special | 65 | 100% | 10 |
| Water Pulse 20% chance to confuse the target for 2 to 5 turns. | water | special | 60 | 100% | 20 |
| Waterfall 20% chance to make the target flinch. | water | physical | 80 | 100% | 15 |
