Mudsdale

#750 · Draft Horse Pokémon

Mudsdale

ground

Mudsdale has so much stamina that it could carry over 10 tons across the Galar region without rest or sleep.

Mudsdale

Mudsdale

ground

Base stats

HP100
Attack125
Defense100
Sp. Atk55
Sp. Def85
Speed35
Total500

Abilities

  • Own Tempo

    This Pokemon cannot be confused. Immune to Intimidate.

  • Stamina

    This Pokemon's Defense is raised by 1 stage after it is damaged by a move.

  • Inner Focus Hidden

    This Pokemon cannot be made to flinch. Immune to Intimidate.

Defensive matchups

Learnable moves 45

MoveTypeClassPowerAccPP
Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.fightingphysical80100%10
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5
Counter Priority -5: usually moves last.fightingphysical—100%20
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Earth Power 10% chance to lower the target's Sp. Def by 1 stage.groundspecial90100%10
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fissure One-hit KO if it connects.groundphysical—30%5
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120.steelphysical—100%10
High Horsepower Inflicts regular damage with no additional effect.groundphysical9595%10
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Iron Defense Raises the user's Defense by 2 stages.steelstatus——15
Iron Head 30% chance to make the target flinch.steelphysical80100%15
Lash Out Power doubles if the user had a stat stage lowered this turn.darkphysical75100%5
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20
Low Sweep Lowers the target's Speed by 1 stage.fightingphysical65100%20
Mega Kick Inflicts regular damage with no additional effect.normalphysical12075%5
Mud Shot Lowers the target's Speed by 1 stage.groundspecial5595%15
Mud-Slap Lowers the target's accuracy by 1 stage.groundspecial20100%10
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Sand Tomb Traps the target for 5 to 6 turns.groundphysical3585%15
Sandstorm Changes the weather to a sandstorm for five turns.rockstatus——10
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Smack Down Removes any immunity to Ground damage.rockphysical50100%15
Snore 30% chance to make the target flinch.normalspecial50100%15
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20
Stomping Tantrum Has double power if the user’s last move failed.groundphysical75100%10
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage.fightingphysical120100%5