Mamoswine

#473 · Twin Tusk Pokémon

Mamoswine

iceground

This species reached its zenith during the period known as the ice age. I suspect that Hisui's frigid climate is in harmony with Mamoswine's constitution, thus awakening hidden potential.

Mamoswine

Mamoswine

iceground

Base stats

HP110
Attack130
Defense80
Sp. Atk70
Sp. Def60
Speed80
Total530

Abilities

  • Oblivious

    This Pokemon cannot be infatuated or taunted. Immune to Intimidate.

  • Snow Cloak

    If Snow is active, this Pokemon's evasiveness is 1.25×.

  • Thick Fat Hidden

    Fire-/Ice-type moves against this Pokemon deal damage with a halved offensive stat.

Defensive matchups

Learnable moves 63

MoveTypeClassPowerAccPP
Amnesia Raises the user's Sp. Def by 2 stages.psychicstatus——20
Ancient Power 10% chance to raise the user's Attack by 1 stage. 10% chance to raise the user's Defense by 1 stage. 10% chance to raise the user's Sp. Atk by 1 stage. 10% chance to raise the user's Sp. Def by 1 stage. 10% chance to raise the user's Speed by 1 stage.rockspecial60100%5
Attract Infatuates the target.normalstatus—100%15
Avalanche Priority -4: usually moves last.icephysical60100%10
Bite 30% chance to make the target flinch.darkphysical60100%25
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5
Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.fightingphysical80100%10
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20
Charm Lowers the target's Attack by 2 stages.fairystatus—100%20
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10
Double Hit Hits 2 times.normalphysical3590%10
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Earth Power 10% chance to lower the target's Sp. Def by 1 stage.groundspecial90100%10
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fissure One-hit KO if it connects.groundphysical—30%5
Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.normalphysical—100%15
Freeze-Dry 10% chance to freeze the target.icespecial70100%20
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Hard Presssteelphysical—100%10
Haze Resets all Pokémon’s stats, accuracy, and evasion.icestatus——30
Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120.steelphysical—100%10
High Horsepower Inflicts regular damage with no additional effect.groundphysical9595%10
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Ice Beam 10% chance to freeze the target.icespecial90100%10
Ice Fang 10% chance to freeze the target. 10% chance to make the target flinch.icephysical6595%15
Ice Shard Priority +1: usually moves first.icephysical40100%30
Icicle Crash 30% chance to make the target flinch.icephysical8590%10
Icicle Spear Hits 2 to 5 times.icephysical25100%30
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15
Iron Head 30% chance to make the target flinch.steelphysical80100%15
Knock Off Target drops its held item.darkphysical65100%20
Mud Shot Lowers the target's Speed by 1 stage.groundspecial5595%15
Mud-Slap Lowers the target's accuracy by 1 stage.groundspecial20100%10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Reflect Reduces damage from physical attacks by half.psychicstatus——20
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.fightingphysical—100%15
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Rock Blast Hits 2 to 5 times.rockphysical2590%10
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Sand Tomb Traps the target for 5 to 6 turns.groundphysical3585%15
Sandstorm Changes the weather to a sandstorm for five turns.rockstatus——10
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Smack Down Removes any immunity to Ground damage.rockphysical50100%15
Snore 30% chance to make the target flinch.normalspecial50100%15
Snowscapeicestatus——10
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20
Stomping Tantrum Has double power if the user’s last move failed.groundphysical75100%10
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage.fightingphysical120100%5
Thrash Hits every turn for 2-3 turns, then confuses the user.normalphysical120100%10
Throat Chop Silences the target.darkphysical80100%15
Trailblazegrassphysical50100%20