
#745 · Wolf Pokémon
Lycanroc
rockWith swift movements, this Pokémon gradually backs its prey into a corner. Lycanroc’s fangs are always aimed toward opponents’ weak spots.

Midday Lycanroc
rockBase stats
HP75
Attack115
Defense65
Sp. Atk55
Sp. Def65
Speed112
Total487
Abilities

Dusk Lycanroc
rock
Midnight Lycanroc
rockBase stats
HP85
Attack115
Defense75
Sp. Atk55
Sp. Def75
Speed82
Total487
Abilities
- Keen Eye
This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
- Vital Spirit
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
- No Guard Hidden
Every move used by or against this Pokemon will always hit.
Learnable moves 77
| Move | Type | Class | Power | Acc | PP | Forms |
|---|---|---|---|---|---|---|
| Accelerock Priority +1: usually moves first. | rock | physical | 40 | 100% | 20 | Midday Lycanroc Dusk Lycanroc |
| Agility Raises the user's Speed by 2 stages. | psychic | status | — | — | 30 | Midday Lycanroc |
| Assurance Power is doubled if the target has already received damage this turn. | dark | physical | 60 | 100% | 10 | Midday Lycanroc |
| Bite 30% chance to make the target flinch. | dark | physical | 60 | 100% | 25 | All |
| Body Slam 30% chance to paralyze the target. | normal | physical | 85 | 100% | 15 | All |
| Brick Break Destroys Reflect and Light Screen. | fighting | physical | 75 | 100% | 15 | All |
| Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage. | fighting | status | — | — | 20 | All |
| Bulldoze Lowers every other Pokémon's Speed by 1 stage. | ground | physical | 60 | 100% | 20 | All |
| Charm Lowers the target's Attack by 2 stages. | fairy | status | — | 100% | 20 | All |
| Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage. | fighting | physical | 120 | 100% | 5 | All |
| Counter Priority -5: usually moves last. | fighting | physical | — | 100% | 20 | Dusk Lycanroc Midnight Lycanroc |
| Crunch 20% chance to lower the target's Defense by 1 stage. | dark | physical | 80 | 100% | 15 | All |
| Crush Claw 50% chance to lower the target's Defense by 1 stage. | normal | physical | 75 | 95% | 10 | Dusk Lycanroc |
| Dig User digs underground, dodging all attacks, and hits next turn. | ground | physical | 80 | 100% | 10 | All |
| Double Team Raises the user's evasion by 1 stage. | normal | status | — | — | 15 | All |
| Double-Edge User takes 33% of the damage dealt as recoil. | normal | physical | 120 | 100% | 15 | All |
| Drill Run Critical hit ratio raised by 1. | ground | physical | 80 | 95% | 10 | Midday Lycanroc Dusk Lycanroc |
| Earth Power 10% chance to lower the target's Sp. Def by 1 stage. | ground | special | 90 | 100% | 10 | All |
| Endeavor Lowers the target’s HP to equal the user’s. | normal | physical | — | 100% | 5 | All |
| Endure Priority +4: usually moves first. | normal | status | — | — | 10 | All |
| Facade Power doubles if user is burned, paralyzed, or poisoned. | normal | physical | 70 | 100% | 20 | All |
| Fire Fang 10% chance to burn the target. 10% chance to make the target flinch. | fire | physical | 65 | 95% | 15 | All |
| Fire Punch 10% chance to burn the target. | fire | physical | 75 | 100% | 15 | Midnight Lycanroc |
| Fling Throws held item at the target; power depends on the item. | dark | physical | — | 100% | 10 | Midnight Lycanroc |
| Focus Energy Increases the user’s chance to score a critical hit. | normal | status | — | — | 30 | Dusk Lycanroc |
| Focus Punch Priority -3: usually moves last. | fighting | physical | 150 | 100% | 20 | Midnight Lycanroc |
| Foul Play Calculates damage with the target’s attacking stat. | dark | physical | 95 | 100% | 15 | Midnight Lycanroc |
| Giga Impact User foregoes its next turn to recharge. | normal | physical | 150 | 90% | 5 | All |
| Helping Hand Priority +5: usually moves first. | normal | status | — | — | 20 | All |
| Howl Raises the user and its allies' Attack by 1 stage. | normal | status | — | — | 40 | All |
| Hyper Voice Inflicts regular damage with no additional effect. | normal | special | 90 | 100% | 10 | All |
| Iron Defense Raises the user's Defense by 2 stages. | steel | status | — | — | 15 | All |
| Iron Head 30% chance to make the target flinch. | steel | physical | 80 | 100% | 15 | All |
| Iron Tail 30% chance to lower the target's Defense by 1 stage. | steel | physical | 100 | 75% | 15 | All |
| Knock Off Target drops its held item. | dark | physical | 65 | 100% | 20 | Midnight Lycanroc |
| Lash Out Power doubles if the user had a stat stage lowered this turn. | dark | physical | 75 | 100% | 5 | Midnight Lycanroc |
| Last Resort Can only be used after all of the user’s other moves have been used. | normal | physical | 140 | 100% | 5 | All |
| Low Sweep Lowers the target's Speed by 1 stage. | fighting | physical | 65 | 100% | 20 | Midnight Lycanroc |
| Mega Kick Inflicts regular damage with no additional effect. | normal | physical | 120 | 75% | 5 | Midnight Lycanroc |
| Mud-Slap Lowers the target's accuracy by 1 stage. | ground | special | 20 | 100% | 10 | All |
| Outrage Hits every turn for 2-3 turns, then confuses the user. | dragon | physical | 120 | 100% | 10 | Dusk Lycanroc Midnight Lycanroc |
| Payback Power is doubled if the target has already moved this turn. | dark | physical | 50 | 100% | 10 | Midnight Lycanroc |
| Play Rough 10% chance to lower the target's Attack by 1 stage. | fairy | physical | 90 | 90% | 10 | All |
| Protect Inflicts protect on the user. Priority +4: usually moves first. | normal | status | — | — | 10 | All |
| Psychic Fangs Destroys Reflect and Light Screen. | psychic | physical | 85 | 100% | 10 | All |
| Quick Attack Priority +1: usually moves first. | normal | physical | 40 | 100% | 30 | Midday Lycanroc Dusk Lycanroc |
| Quick Guard Priority +3: usually moves first. | fighting | status | — | — | 15 | Midday Lycanroc Dusk Lycanroc |
| Rest User sleeps for two turns, completely healing itself. | psychic | status | — | — | 5 | All |
| Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | fighting | physical | — | 100% | 15 | Dusk Lycanroc Midnight Lycanroc |
| Roar Forces the target out of battle. Priority -6: usually moves last. | normal | status | — | — | 20 | All |
| Rock Blast Hits 2 to 5 times. | rock | physical | 25 | 90% | 10 | All |
| Rock Slide 30% chance to make opposing Pokémon flinch. | rock | physical | 75 | 90% | 10 | All |
| Rock Tomb Lowers the target's Speed by 1 stage. | rock | physical | 60 | 95% | 15 | All |
| Round Has double power if it’s used more than once per turn. | normal | special | 60 | 100% | 15 | All |
| Sandstorm Changes the weather to a sandstorm for five turns. | rock | status | — | — | 10 | All |
| Scary Face Lowers the target's Speed by 2 stages. | normal | status | — | 100% | 10 | All |
| Shadow Claw Critical hit ratio raised by 1. | ghost | physical | 70 | 100% | 15 | Midnight Lycanroc |
| Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | normal | status | — | — | 10 | All |
| Snarl Lowers opposing Pokémon's Sp. Atk by 1 stage. | dark | special | 55 | 95% | 15 | All |
| Snore 30% chance to make the target flinch. | normal | special | 50 | 100% | 15 | All |
| Stealth Rock Causes damage when opposing Pokémon switch in. | rock | status | — | — | 20 | All |
| Stomping Tantrum Has double power if the user’s last move failed. | ground | physical | 75 | 100% | 10 | All |
| Stone Edge Critical hit ratio raised by 1. | rock | physical | 100 | 80% | 5 | All |
| Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | normal | status | — | — | 10 | All |
| Sucker Punch Priority +1: usually moves first. | dark | physical | 70 | 100% | 5 | All |
| Sunny Day Changes the weather to sunny for five turns. | fire | status | — | — | 5 | Midday Lycanroc Midnight Lycanroc |
| Swords Dance Raises the user's Attack by 2 stages. | normal | status | — | — | 20 | All |
| Tail Slap Hits 2 to 5 times. | normal | physical | 25 | 85% | 10 | Midday Lycanroc Dusk Lycanroc |
| Taunt For the next few turns, the target can only use damaging moves. | dark | status | — | 100% | 20 | All |
| Thrash Hits every turn for 2-3 turns, then confuses the user. | normal | physical | 120 | 100% | 10 | All |
| Throat Chop Silences the target. | dark | physical | 80 | 100% | 15 | Dusk Lycanroc Midnight Lycanroc |
| Thunder Fang 10% chance to paralyze the target. 10% chance to make the target flinch. | electric | physical | 65 | 95% | 15 | All |
| Thunder Punch 10% chance to paralyze the target. | electric | physical | 75 | 100% | 15 | Midnight Lycanroc |
| Trailblaze | grass | physical | 50 | 100% | 20 | All |
| Upper Hand | fighting | physical | 65 | 100% | 15 | Midnight Lycanroc |
| Uproar Lasts 3 turns. | normal | special | 90 | 100% | 10 | Midnight Lycanroc |
| Zen Headbutt 20% chance to make the target flinch. | psychic | physical | 80 | 90% | 15 | All |