Luxray

#405 · Gleam Eyes Pokémon

Luxray

electric

They form packs, each having one male as leader. Legends say that when Luxray's two eyes shimmer with gold, the Pokémon can see through anything.

Luxray

Luxray

electric

Base stats

HP80
Attack120
Defense79
Sp. Atk95
Sp. Def79
Speed70
Total523

Abilities

  • Rivalry

    This Pokemon's attacks do 1.25× on same gender targets; 0.75× on opposite gender.

  • Intimidate

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

  • Guts Hidden

    If this Pokemon is statused, its Attack is 1.5×; ignores burn halving physical damage.

Defensive matchups

Learnable moves 53

MoveTypeClassPowerAccPP
Agility Raises the user's Speed by 2 stages.psychicstatus——30
Baby-Doll Eyes Lowers the target's Attack by 1 stage. Priority +1: usually moves first.fairystatus—100%30
Bite 30% chance to make the target flinch.darkphysical60100%25
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Charge Raises the user's Sp. Def by 1 stage.electricstatus——20
Charge Beam 70% chance to raise the user's Sp. Atk by 1 stage.electricspecial5090%10
Confuse Ray Confuses the target for 2 to 5 turns.ghoststatus—100%10
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15
Discharge 30% chance to paralyze every other Pokémon.electricspecial80100%15
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Eerie Impulse Lowers the target's Sp. Atk by 2 stages.electricstatus—100%15
Electric Terrain For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.electricstatus——10
Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150.electricspecial—100%10
Electroweb Lowers opposing Pokémon's Speed by 1 stage.electricspecial5595%15
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fake Tears Lowers the target's Sp. Def by 2 stages.darkstatus—100%20
Fire Fang 10% chance to burn the target. 10% chance to make the target flinch.firephysical6595%15
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Helping Hand Priority +5: usually moves first.normalstatus——20
Howl Raises the user and its allies' Attack by 1 stage.normalstatus——40
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Ice Fang 10% chance to freeze the target. 10% chance to make the target flinch.icephysical6595%15
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15
Light Screen Reduces damage from special attacks by 50% for five turns.psychicstatus——30
Night Slash Critical hit ratio raised by 1.darkphysical70100%15
Play Rough 10% chance to lower the target's Attack by 1 stage.fairyphysical9090%10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Psychic Fangs Destroys Reflect and Light Screen.psychicphysical85100%10
Quick Attack Priority +1: usually moves first.normalphysical40100%30
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Rising Voltage If Electric Terrain is active and the user is grounded, this move has has its power doubled.electricspecial70100%20
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Snarl Lowers opposing Pokémon's Sp. Atk by 1 stage.darkspecial5595%15
Snore 30% chance to make the target flinch.normalspecial50100%15
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Supercell Slamelectricphysical10095%15
Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage.fightingphysical120100%5
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15
Thief Takes the target’s item.darkphysical60100%25
Throat Chop Silences the target.darkphysical80100%15
Thunder 30% chance to paralyze the target.electricspecial11070%10
Thunder Fang 10% chance to paralyze the target. 10% chance to make the target flinch.electricphysical6595%15
Thunder Wave Paralyzes the target.electricstatus—90%20
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15
Trailblazegrassphysical50100%20
Volt Switch User must switch out after attacking.electricspecial70100%20
Wild Charge User takes 25% of the damage dealt as recoil.electricphysical90100%15