Krookodile

#553 · Intimidation Pokémon

Krookodile

grounddark

While terribly aggressive, Krookodile also has the patience to stay hidden under sand for days, lying in wait for prey.

Krookodile

Krookodile

grounddark

Base stats

HP95
Attack117
Defense80
Sp. Atk65
Sp. Def70
Speed92
Total519

Abilities

  • Intimidate

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

  • Moxie

    This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.

  • Anger Point Hidden

    If this Pokemon (not its substitute) takes a critical hit, its Attack is raised 12 stages.

Learnable moves 83

MoveTypeClassPowerAccPP
Aerial Ace Never misses.flyingphysical60—20
Aqua Tail Inflicts regular damage with no additional effect.waterphysical9090%10
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10
Beat Up Hits 6 times.darkphysical—100%10
Bite 30% chance to make the target flinch.darkphysical60100%25
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Breaking Swipe Lowers opposing Pokémon's Attack by 1 stage.dragonphysical60100%15
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15
Brutal Swing Inflicts regular damage with no additional effect.darkphysical60100%20
Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage.fightingstatus——20
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5
Counter Priority -5: usually moves last.fightingphysical—100%20
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Dark Pulse 20% chance to make the target flinch.darkspecial80100%15
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Dragon Claw Inflicts regular damage with no additional effect.dragonphysical80100%15
Dragon Pulse Inflicts regular damage with no additional effect.dragonspecial85100%10
Dragon Tail Priority -6: usually moves last.dragonphysical6090%10
Earth Power 10% chance to lower the target's Sp. Def by 1 stage.groundspecial90100%10
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fire Fang 10% chance to burn the target. 10% chance to make the target flinch.firephysical6595%15
Fissure One-hit KO if it connects.groundphysical—30%5
Fling Throws held item at the target; power depends on the item.darkphysical—100%10
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5
Focus Energy Increases the user’s chance to score a critical hit.normalstatus——30
Focus Punch Priority -3: usually moves last.fightingphysical150100%20
Foul Play Calculates damage with the target’s attacking stat.darkphysical95100%15
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power.grassspecial—100%20
Gunk Shot 30% chance to poison the target.poisonphysical12080%5
Helping Hand Priority +5: usually moves first.normalstatus——20
High Horsepower Inflicts regular damage with no additional effect.groundphysical9595%10
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Iron Head 30% chance to make the target flinch.steelphysical80100%15
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15
Knock Off Target drops its held item.darkphysical65100%20
Lash Out Power doubles if the user had a stat stage lowered this turn.darkphysical75100%5
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20
Low Sweep Lowers the target's Speed by 1 stage.fightingphysical65100%20
Mega Kick Inflicts regular damage with no additional effect.normalphysical12075%5
Mud Shot Lowers the target's Speed by 1 stage.groundspecial5595%15
Mud-Slap Lowers the target's accuracy by 1 stage.groundspecial20100%10
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10
Power Trip Power is higher the more the user’s stats have been raised, to a maximum of 31×.darkphysical20100%10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Sand Tomb Traps the target for 5 to 6 turns.groundphysical3585%15
Sandstorm Changes the weather to a sandstorm for five turns.rockstatus——10
Scale Shot Hits 2 to 5 times.dragonphysical2590%20
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10
Scorching Sands 30% chance to burn the target.groundspecial70100%10
Shadow Claw Critical hit ratio raised by 1.ghostphysical70100%15
Skitter Smack Lowers the target's Sp. Atk by 1 stage.bugphysical7090%10
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Sludge Bomb 30% chance to poison the target.poisonspecial90100%10
Smack Down Removes any immunity to Ground damage.rockphysical50100%15
Snarl Lowers opposing Pokémon's Sp. Atk by 1 stage.darkspecial5595%15
Snore 30% chance to make the target flinch.normalspecial50100%15
Spite Lowers the PP of the target’s last used move by 4.ghoststatus—100%10
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20
Stomping Tantrum Has double power if the user’s last move failed.groundphysical75100%10
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage.fightingphysical120100%5
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20
Thief Takes the target’s item.darkphysical60100%25
Thrash Hits every turn for 2-3 turns, then confuses the user.normalphysical120100%10
Throat Chop Silences the target.darkphysical80100%15
Thunder Fang 10% chance to paralyze the target. 10% chance to make the target flinch.electricphysical6595%15
Torment Torments the target.darkstatus—100%15
Uproar Lasts 3 turns.normalspecial90100%10