Houndoom

#229 · Dark Pokémon

Houndoom

darkfire

Identifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it.

Houndoom

Houndoom

darkfire

Base stats

HP75
Attack90
Defense50
Sp. Atk110
Sp. Def80
Speed95
Total500

Abilities

  • Early Bird

    This Pokemon's sleep counter drops by 2 instead of 1.

  • Flash Fire

    This Pokemon's Fire attacks do 1.5× damage if hit by one Fire move; Fire immunity.

  • Unnerve Hidden

    While this Pokemon is active, it prevents opposing Pokemon from using their Berries.

Mega Houndoom

Mega Houndoom

darkfire
Houndoominite

Base stats

HP75
Attack90
Defense90
Sp. Atk140
Sp. Def90
Speed115
Total600

Abilities

  • Solar Power

    If Sun is active, this Pokemon's Sp. Atk is 1.5×; loses 1/8 max HP per turn.

Learnable moves 67

MoveTypeClassPowerAccPPForms
Beat Up Hits 6 times.darkphysical—100%10All
Bite 30% chance to make the target flinch.darkphysical60100%25All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Burning Jealousy Burns opposing Pokémon.firespecial70100%5All
Comeuppancedarkphysical1100%10All
Counter Priority -5: usually moves last.fightingphysical—100%20All
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15All
Dark Pulse 20% chance to make the target flinch.darkspecial80100%15All
Destiny Bond If the user faints this turn, the target automatically will, too.ghoststatus——5All
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15All
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Feint Priority +2: usually moves first.normalphysical30100%10All
Fire Blast 10% chance to burn the target.firespecial11085%5All
Fire Fang 10% chance to burn the target. 10% chance to make the target flinch.firephysical6595%15All
Fire Spin Traps the target for 5 to 6 turns.firespecial3585%15All
Flame Charge Raises the user's Speed by 1 stage.firephysical50100%20All
Flamethrower 10% chance to burn the target.firespecial90100%15All
Flare Blitz 10% chance to burn the target. User takes 33% of the damage dealt as recoil.firephysical120100%15All
Foul Play Calculates damage with the target’s attacking stat.darkphysical95100%15All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Heat Wave 10% chance to burn opposing Pokémon.firespecial9590%10All
Helping Hand Priority +5: usually moves first.normalstatus——20All
Howl Raises the user and its allies' Attack by 1 stage.normalstatus——40All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Hyper Voice Inflicts regular damage with no additional effect.normalspecial90100%10All
Inferno Burns the target.firespecial10050%5All
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15All
Lash Out Power doubles if the user had a stat stage lowered this turn.darkphysical75100%5All
Mud Shot Lowers the target's Speed by 1 stage.groundspecial5595%15All
Mud-Slap Lowers the target's accuracy by 1 stage.groundspecial20100%10All
Nasty Plot Raises the user's Sp. Atk by 2 stages.darkstatus——20All
Overheat Lowers the user's Sp. Atk by 2 stages.firespecial13090%5All
Pain Split Sets the user’s and targets’s HP to the average of their current HP.normalstatus——20All
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Psychic Fangs Destroys Reflect and Light Screen.psychicphysical85100%10All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.fightingphysical—100%15All
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10All
Scorching Sands 30% chance to burn the target.groundspecial70100%10All
Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage.ghostspecial80100%15All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Sludge Bomb 30% chance to poison the target.poisonspecial90100%10All
Snarl Lowers opposing Pokémon's Sp. Atk by 1 stage.darkspecial5595%15All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Solar Beam Requires a turn to charge before attacking.grassspecial120100%10All
Spite Lowers the PP of the target’s last used move by 4.ghoststatus—100%10All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sucker Punch Priority +1: usually moves first.darkphysical70100%5All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Super Fang Inflicts damage equal to half the target’s HP.normalphysical—90%10All
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15All
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20All
Temper Flarefirephysical75100%10All
Thief Takes the target’s item.darkphysical60100%25All
Throat Chop Silences the target.darkphysical80100%15All
Thunder Fang 10% chance to paralyze the target. 10% chance to make the target flinch.electricphysical6595%15All
Torment Torments the target.darkstatus—100%15All
Toxic Badly poisons the target.poisonstatus—90%10All
Trailblazegrassphysical50100%20All
Uproar Lasts 3 turns.normalspecial90100%10All
Will-O-Wisp Burns the target.firestatus—85%15All