Heracross

#214 · Single Horn Pokémon

Heracross

bugfighting

This Pokémon has an unparalleled horn. Heracross itself demonstrates tremendous power—it's capable of throwing several people trained in the traditional arts of war at once.

Heracross

Heracross

bugfighting

Base stats

HP80
Attack125
Defense75
Sp. Atk40
Sp. Def95
Speed85
Total500

Abilities

  • Swarm

    At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5× with Bug attacks.

  • Guts

    If this Pokemon is statused, its Attack is 1.5×; ignores burn halving physical damage.

  • Moxie Hidden

    This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.

Defensive matchups

Mega Heracross

Mega Heracross

bugfighting
Heracronite

Base stats

HP80
Attack185
Defense115
Sp. Atk40
Sp. Def105
Speed75
Total600

Abilities

  • Skill Link

    This Pokemon's multi-hit attacks always hit the maximum number of times.

Defensive matchups

Learnable moves 66

MoveTypeClassPowerAccPPForms
Aerial Ace Never misses.flyingphysical60—20All
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15All
Brutal Swing Inflicts regular damage with no additional effect.darkphysical60100%20All
Bug Bite If target has a berry, inflicts double damage and uses the berry.bugphysical60100%20All
Bug Buzz 10% chance to lower the target's Sp. Def by 1 stage.bugspecial90100%10All
Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage.fightingstatus——20All
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20All
Bullet Seed Hits 2 to 5 times.grassphysical25100%30All
Circle Throw Priority -6: usually moves last.fightingphysical6090%10All
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5All
Coaching Raises the user and its allies' Attack by 1 stage. Raises the user and its allies' Defense by 1 stage.fightingstatus——10All
Counter Priority -5: usually moves last.fightingphysical—100%20All
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10All
Detect Inflicts protect on the user. Priority +4: usually moves first.fightingstatus——5All
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10All
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15All
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10All
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Feint Priority +2: usually moves first.normalphysical30100%10All
Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.normalphysical—100%15All
Fling Throws held item at the target; power depends on the item.darkphysical—100%10All
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5All
Focus Punch Priority -3: usually moves last.fightingphysical150100%20All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Helping Hand Priority +5: usually moves first.normalstatus——20All
High Horsepower Inflicts regular damage with no additional effect.groundphysical9595%10All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Iron Defense Raises the user's Defense by 2 stages.steelstatus——15All
Knock Off Target drops its held item.darkphysical65100%20All
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20All
Lunge Lowers the target's Attack by 1 stage.bugphysical80100%15All
Megahorn Inflicts regular damage with no additional effect.bugphysical12085%10All
Night Slash Critical hit ratio raised by 1.darkphysical70100%15All
Pin Missile Hits 2 to 5 times.bugphysical2595%20All
Pouncebugphysical50100%20All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.fightingphysical—100%15All
Rock Blast Hits 2 to 5 times.rockphysical2590%10All
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10All
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Seismic Toss Inflicts damage equal to the user’s level.fightingphysical—100%20All
Shadow Claw Critical hit ratio raised by 1.ghostphysical70100%15All
Skitter Smack Lowers the target's Sp. Atk by 1 stage.bugphysical7090%10All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Smack Down Removes any immunity to Ground damage.rockphysical50100%15All
Smart Strike Never misses.steelphysical70—10All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Spikes Scatters Spikes, hurting opposing Pokémon that switch in.groundstatus——20All
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5All
Struggle Bug Lowers opposing Pokémon's Sp. Atk by 1 stage.bugspecial50100%20All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Swords Dance Raises the user's Attack by 2 stages.normalstatus——20All
Thief Takes the target’s item.darkphysical60100%25All
Thrash Hits every turn for 2-3 turns, then confuses the user.normalphysical120100%10All
Throat Chop Silences the target.darkphysical80100%15All
Trailblazegrassphysical50100%20All
Upper Handfightingphysical65100%15All
Vacuum Wave Priority +1: usually moves first.fightingspecial40100%30All