Hawlucha

#701 · Wrestling Pokémon

Hawlucha

fightingflying

It always strikes a pose before going for its finishing move. Sometimes opponents take advantage of that time to counterattack.

Hawlucha

Hawlucha

fightingflying

Base stats

HP78
Attack92
Defense75
Sp. Atk74
Sp. Def63
Speed118
Total500

Abilities

  • Limber

    This Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.

  • Unburden

    Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.

  • Mold Breaker Hidden

    This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

Defensive matchups

Mega Hawlucha

Mega Hawlucha

fightingflying
Hawluchanite

Base stats

HP78
Attack137
Defense100
Sp. Atk74
Sp. Def93
Speed118
Total600

Abilities

  • No Guard

    Every move used by or against this Pokemon will always hit.

Defensive matchups

Learnable moves 74

MoveTypeClassPowerAccPPForms
Acrobatics Has double power if the user has no held item.flyingphysical55100%15All
Aerial Ace Never misses.flyingphysical60—20All
Agility Raises the user's Speed by 2 stages.psychicstatus——30All
Air Slash 30% chance to make the target flinch.flyingspecial7595%15All
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10All
Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.normalstatus——40All
Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.fightingphysical80100%10All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Bounce 30% chance to paralyze the target.flyingphysical8585%5All
Brave Bird User takes 33% of the damage dealt as recoil.flyingphysical120100%15All
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15All
Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage.fightingstatus——20All
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5All
Coaching Raises the user and its allies' Attack by 1 stage. Raises the user and its allies' Defense by 1 stage.fightingstatus——10All
Cross Chop Critical hit ratio raised by 1.fightingphysical10080%5All
Defog Lowers the target's evasion by 1 stage.flyingstatus——15All
Detect Inflicts protect on the user. Priority +4: usually moves first.fightingstatus——5All
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10All
Drain Punch User recovers 50% of the damage dealt.fightingphysical75100%10All
Dual Wingbeat Hits 2 times.flyingphysical4090%10All
Encore Forces the target to repeat its last used move every turn for 2 to 6 turns.normalstatus—100%5All
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5All
Endure Priority +4: usually moves first.normalstatus——10All
Entrainment Copies the user’s ability onto the target.normalstatus—100%15All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Feather Dance Lowers the target's Attack by 2 stages.flyingstatus—100%15All
Feint Priority +2: usually moves first.normalphysical30100%10All
Fire Punch 10% chance to burn the target.firephysical75100%15All
Fling Throws held item at the target; power depends on the item.darkphysical—100%10All
Fly User flies high into the air, dodging all attacks, and hits next turn.flyingphysical9095%15All
Flying Press Deals both Fighting and Flying-type damage.fightingphysical10095%10All
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5All
Focus Punch Priority -3: usually moves last.fightingphysical150100%20All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power.grassspecial—100%20All
Helping Hand Priority +5: usually moves first.normalstatus——20All
High Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil.fightingphysical13090%10All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Iron Head 30% chance to make the target flinch.steelphysical80100%15All
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20All
Low Sweep Lowers the target's Speed by 1 stage.fightingphysical65100%20All
Lunge Lowers the target's Attack by 1 stage.bugphysical80100%15All
Mean Look Prevents the target from leaving battle.normalstatus——5All
Mega Kick Inflicts regular damage with no additional effect.normalphysical12075%5All
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10All
Poison Jab 30% chance to poison the target.poisonphysical80100%20All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Quick Guard Priority +3: usually moves first.fightingstatus——15All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.fightingphysical—100%15All
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10All
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15All
Roost Heals the user for 50% of max HP.flyingstatus——5All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Sky Attack 30% chance to make the target flinch. Critical hit ratio raised by 1.flyingphysical14090%5All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Steel Wing 10% chance to raise the user's Defense by 1 stage.steelphysical7090%25All
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage.fightingphysical120100%5All
Swords Dance Raises the user's Attack by 2 stages.normalstatus——20All
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20All
Thief Takes the target’s item.darkphysical60100%25All
Throat Chop Silences the target.darkphysical80100%15All
Thunder Punch 10% chance to paralyze the target.electricphysical75100%15All
Trailblazegrassphysical50100%20All
U-turn User must switch out after attacking.bugphysical70100%20All
Upper Handfightingphysical65100%15All
Uproar Lasts 3 turns.normalspecial90100%10All
X-Scissor Inflicts regular damage with no additional effect.bugphysical80100%15All
Zen Headbutt 20% chance to make the target flinch.psychicphysical8090%15All