Gyarados

#130 · Atrocious Pokémon

Gyarados

waterflying

I suspect this Pokémon to be the true identity of a dragon written of in ancient texts, which claimed that it razed an entire village with white-hot beams from its maw.

Gyarados

Gyarados

waterflying

Base stats

HP95
Attack125
Defense79
Sp. Atk60
Sp. Def100
Speed81
Total540

Abilities

  • Intimidate

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

  • Moxie Hidden

    This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.

Defensive matchups

Mega Gyarados

Mega Gyarados

waterdark
Gyaradosite

Base stats

HP95
Attack155
Defense109
Sp. Atk70
Sp. Def130
Speed81
Total640

Abilities

  • Mold Breaker

    This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

Learnable moves 67

MoveTypeClassPowerAccPPForms
Aqua Tail Inflicts regular damage with no additional effect.waterphysical9090%10All
Avalanche Priority -4: usually moves last.icephysical60100%10All
Bite 30% chance to make the target flinch.darkphysical60100%25All
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Bounce 30% chance to paralyze the target.flyingphysical8585%5All
Brutal Swing Inflicts regular damage with no additional effect.darkphysical60100%20All
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20All
Chilling Waterwaterspecial50100%20All
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15All
Dark Pulse 20% chance to make the target flinch.darkspecial80100%15All
Dive User dives underwater, dodging all attacks, and hits next turn.waterphysical80100%10All
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15All
Dragon Cheerdragonstatus——15All
Dragon Dance Raises the user's Attack by 1 stage. Raises the user's Speed by 1 stage.dragonstatus——20All
Dragon Pulse Inflicts regular damage with no additional effect.dragonspecial85100%10All
Dragon Rush 20% chance to make the target flinch.dragonphysical10075%10All
Dragon Tail Priority -6: usually moves last.dragonphysical6090%10All
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10All
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fire Blast 10% chance to burn the target.firespecial11085%5All
Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.normalphysical—100%15All
Flamethrower 10% chance to burn the target.firespecial90100%15All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Helping Hand Priority +5: usually moves first.normalstatus——20All
Hurricane 30% chance to confuse the target for 2 to 5 turns.flyingspecial11070%10All
Hydro Pump Inflicts regular damage with no additional effect.waterspecial11080%5All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Ice Beam 10% chance to freeze the target.icespecial90100%10All
Ice Fang 10% chance to freeze the target. 10% chance to make the target flinch.icephysical6595%15All
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15All
Iron Head 30% chance to make the target flinch.steelphysical80100%15All
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15All
Lash Out Power doubles if the user had a stat stage lowered this turn.darkphysical75100%5All
Muddy Water 30% chance to lower opposing Pokémon's accuracy by 1 stage.waterspecial9085%10All
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10All
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10All
Power Whip Inflicts regular damage with no additional effect.grassphysical12085%10All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Sandstorm Changes the weather to a sandstorm for five turns.rockstatus——10All
Scald 30% chance to burn the target.waterspecial80100%15All
Scale Shot Hits 2 to 5 times.dragonphysical2590%20All
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Spite Lowers the PP of the target’s last used move by 4.ghoststatus—100%10All
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Surf Inflicts regular damage and can hit Dive users.waterspecial90100%15All
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15All
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20All
Temper Flarefirephysical75100%10All
Thrash Hits every turn for 2-3 turns, then confuses the user.normalphysical120100%10All
Thunder 30% chance to paralyze the target.electricspecial11070%10All
Thunder Wave Paralyzes the target.electricstatus—90%20All
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15All
Uproar Lasts 3 turns.normalspecial90100%10All
Water Pulse 20% chance to confuse the target for 2 to 5 turns.waterspecial60100%20All
Waterfall 20% chance to make the target flinch.waterphysical80100%15All
Whirlpool Traps the target for 5 to 6 turns.waterspecial3585%15All