Greninja

#658 · Ninja Pokémon

Greninja

waterdark

It appears and vanishes with a ninja’s grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.

Greninja

Greninja

waterdark

Base stats

HP72
Attack95
Defense67
Sp. Atk103
Sp. Def71
Speed122
Total530

Abilities

  • Torrent

    At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5× with Water attacks.

  • Protean Hidden

    This Pokemon's type changes to the type of the move it is using. Once per switch-in.

Mega Greninja

Mega Greninja

waterdark
Greninjite

Base stats

HP72
Attack125
Defense77
Sp. Atk133
Sp. Def81
Speed142
Total630

Abilities

  • Protean

    This Pokemon's type changes to the type of the move it is using. Once per switch-in.

Learnable moves 64

MoveTypeClassPowerAccPPForms
Acrobatics Has double power if the user has no held item.flyingphysical55100%15All
Aerial Ace Never misses.flyingphysical60—20All
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5All
Bounce 30% chance to paralyze the target.flyingphysical8585%5All
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15All
Brutal Swing Inflicts regular damage with no additional effect.darkphysical60100%20All
Chilling Waterwaterspecial50100%20All
Counter Priority -5: usually moves last.fightingphysical—100%20All
Dark Pulse 20% chance to make the target flinch.darkspecial80100%15All
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10All
Dive User dives underwater, dodging all attacks, and hits next turn.waterphysical80100%10All
Double Team Raises the user's evasion by 1 stage.normalstatus——15All
Endure Priority +4: usually moves first.normalstatus——10All
Extrasensory 10% chance to make the target flinch.psychicspecial80100%20All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fling Throws held item at the target; power depends on the item.darkphysical—100%10All
Flip Turn User must switch out after attacking.waterphysical60100%20All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power.grassspecial—100%20All
Gunk Shot 30% chance to poison the target.poisonphysical12080%5All
Haze Resets all Pokémon’s stats, accuracy, and evasion.icestatus——30All
Helping Hand Priority +5: usually moves first.normalstatus——20All
Hydro Cannon User foregoes its next turn to recharge.waterspecial15090%5All
Hydro Pump Inflicts regular damage with no additional effect.waterspecial11080%5All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Ice Beam 10% chance to freeze the target.icespecial90100%10All
Ice Punch 10% chance to freeze the target.icephysical75100%15All
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15All
Liquidation 20% chance to lower the target's Defense by 1 stage.waterphysical85100%10All
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20All
Low Sweep Lowers the target's Speed by 1 stage.fightingphysical65100%20All
Mud Shot Lowers the target's Speed by 1 stage.groundspecial5595%15All
Mud-Slap Lowers the target's accuracy by 1 stage.groundspecial20100%10All
Night Slash Critical hit ratio raised by 1.darkphysical70100%15All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Quick Attack Priority +1: usually moves first.normalphysical40100%30All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10All
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15All
Role Play Copies the target’s ability.psychicstatus——10All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Shadow Sneak Priority +1: usually moves first.ghostphysical40100%30All
Skitter Smack Lowers the target's Sp. Atk by 1 stage.bugphysical7090%10All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Sludge Wave 10% chance to poison every other Pokémon.poisonspecial95100%10All
Smack Down Removes any immunity to Ground damage.rockphysical50100%15All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Snowscapeicestatus——10All
Spikes Scatters Spikes, hurting opposing Pokémon that switch in.groundstatus——20All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Surf Inflicts regular damage and can hit Dive users.waterspecial90100%15All
Switcheroo User and target swap items.darkstatus—100%10All
Swords Dance Raises the user's Attack by 2 stages.normalstatus——20All
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20All
Thief Takes the target’s item.darkphysical60100%25All
Toxic Spikes Scatters poisoned spikes, poisoning opposing Pokémon that switch in.poisonstatus——20All
Trailblazegrassphysical50100%20All
U-turn User must switch out after attacking.bugphysical70100%20All
Upper Handfightingphysical65100%15All
Water Pulse 20% chance to confuse the target for 2 to 5 turns.waterspecial60100%20All
Water Shuriken Hits 2 to 5 times. Priority +1: usually moves first.waterspecial15100%20All
Waterfall 20% chance to make the target flinch.waterphysical80100%15All
Weather Ball If there be weather, this move has doubled power and the weather’s type.normalspecial50100%10All