Furfrou

#676 · Poodle Pokémon

Furfrou

normal

Left alone, its fur will grow longer and longer, but it will only allow someone it trusts to cut it.

Natural Furfrou

Natural Furfrou

normal

Base stats

HP75
Attack80
Defense60
Sp. Atk65
Sp. Def90
Speed102
Total472

Abilities

  • Fur Coat

    This Pokemon's Defense is doubled.

Defensive matchups

Immune ghost

Learnable moves 40

MoveTypeClassPowerAccPP
Attract Infatuates the target.normalstatus—100%15
Baby-Doll Eyes Lowers the target's Attack by 1 stage. Priority +1: usually moves first.fairystatus—100%30
Bite 30% chance to make the target flinch.darkphysical60100%25
Charm Lowers the target's Attack by 2 stages.fairystatus—100%20
Cotton Guard Raises the user's Defense by 3 stages.grassstatus——10
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15
Dark Pulse 20% chance to make the target flinch.darkspecial80100%15
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fire Fang 10% chance to burn the target. 10% chance to make the target flinch.firephysical6595%15
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power.grassspecial—100%20
Helping Hand Priority +5: usually moves first.normalstatus——20
Hyper Voice Inflicts regular damage with no additional effect.normalspecial90100%10
Ice Fang 10% chance to freeze the target. 10% chance to make the target flinch.icephysical6595%15
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15
Last Resort Can only be used after all of the user’s other moves have been used.normalphysical140100%5
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Psychic Fangs Destroys Reflect and Light Screen.psychicphysical85100%10
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Snarl Lowers opposing Pokémon's Sp. Atk by 1 stage.darkspecial5595%15
Snore 30% chance to make the target flinch.normalspecial50100%15
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sucker Punch Priority +1: usually moves first.darkphysical70100%5
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Surf Inflicts regular damage and can hit Dive users.waterspecial90100%15
Thunder Fang 10% chance to paralyze the target. 10% chance to make the target flinch.electricphysical6595%15
Thunder Wave Paralyzes the target.electricstatus—90%20
Trailblazegrassphysical50100%20
U-turn User must switch out after attacking.bugphysical70100%20
Uproar Lasts 3 turns.normalspecial90100%10
Wild Charge User takes 25% of the damage dealt as recoil.electricphysical90100%15
Zen Headbutt 20% chance to make the target flinch.psychicphysical8090%15