Farigiraf

#981 · Long Neck Pokémon

Farigiraf

normalpsychic

The hardened head from the tail protects the head of the main body as Farigiraf whips its long neck around to headbutt enemies.

Farigiraf

Farigiraf

normalpsychic

Base stats

HP120
Attack90
Defense70
Sp. Atk110
Sp. Def70
Speed60
Total520

Abilities

  • Cud Chew

    If this Pokemon eats a Berry, it will eat that Berry again at the end of the next turn.

  • Armor Tail

    This Pokemon and its allies are protected from opposing priority moves.

  • Sap Sipper Hidden

    This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.

Defensive matchups

0.5x psychic
Immune ghost

Learnable moves 70

MoveTypeClassPowerAccPP
Agility Raises the user's Speed by 2 stages.psychicstatus——30
Ally Switch Priority +2: usually moves first.psychicstatus——15
Amnesia Raises the user's Sp. Def by 2 stages.psychicstatus——20
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10
Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.normalstatus——40
Beat Up Hits 6 times.darkphysical—100%10
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20
Calm Mind Raises the user's Sp. Atk by 1 stage. Raises the user's Sp. Def by 1 stage.psychicstatus——20
Charge Beam 70% chance to raise the user's Sp. Atk by 1 stage.electricspecial5090%10
Confuse Ray Confuses the target for 2 to 5 turns.ghoststatus—100%10
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Dazzling Gleam Inflicts regular damage with no additional effect.fairyspecial80100%10
Double Hit Hits 2 times.normalphysical3590%10
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5
Endure Priority +4: usually moves first.normalstatus——10
Energy Ball 10% chance to lower the target's Sp. Def by 1 stage.grassspecial90100%10
Expanding Force If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.psychicspecial80100%10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Foul Play Calculates damage with the target’s attacking stat.darkphysical95100%15
Future Sight Hits the target two turns later.psychicspecial120100%10
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power.grassspecial—100%20
Gravity Disables moves and immunities that involve flying or levitating for five turns.psychicstatus——5
Guard Swap User swaps Defense and Special Defense changes with the target.psychicstatus——10
Helping Hand Priority +5: usually moves first.normalstatus——20
High Horsepower Inflicts regular damage with no additional effect.groundphysical9595%10
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Hyper Voice Inflicts regular damage with no additional effect.normalspecial90100%10
Imprison Prevents the target from using any moves that the user also knows.psychicstatus——10
Iron Head 30% chance to make the target flinch.steelphysical80100%15
Light Screen Reduces damage from special attacks by 50% for five turns.psychicstatus——30
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20
Mean Look Prevents the target from leaving battle.normalstatus——5
Mirror Coat Priority -5: usually moves last.psychicspecial—100%20
Nasty Plot Raises the user's Sp. Atk by 2 stages.darkstatus——20
Night Shade Inflicts damage equal to the user’s level.ghostspecial—100%15
Power Swap User swaps Attack and Special Attack changes with the target.psychicstatus——10
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Psych Up Discards the user’s stat changes and copies the target’s.normalstatus——10
Psychic 10% chance to lower the target's Sp. Def by 1 stage.psychicspecial90100%10
Psychic Fangs Destroys Reflect and Light Screen.psychicphysical85100%10
Psychic Noisepsychicspecial75100%10
Psychic Terrain Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.psychicstatus——10
Psyshock Inflicts damage based on the target’s Defense, not Special Defense.psychicspecial80100%10
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Reflect Reduces damage from physical attacks by half.psychicstatus——20
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage.ghostspecial80100%15
Skill Swap User and target swap abilities.psychicstatus——10
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Stomping Tantrum Has double power if the user’s last move failed.groundphysical75100%10
Stored Power Power is higher the more the user’s stats have been raised, to a maximum of 31×.psychicspecial20100%10
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Thief Takes the target’s item.darkphysical60100%25
Thunder 30% chance to paralyze the target.electricspecial11070%10
Thunder Wave Paralyzes the target.electricstatus—90%20
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15
Trailblazegrassphysical50100%20
Trick User and target swap items.psychicstatus—100%10
Trick Room Priority -7: usually moves last.psychicstatus——5
Twin Beampsychicspecial40100%10
Uproar Lasts 3 turns.normalspecial90100%10
Wish User will recover half its max HP at the end of the next turn.normalstatus——10
Zen Headbutt 20% chance to make the target flinch.psychicphysical8090%15