Falinks

#870 · Formation Pokémon

Falinks

fighting

The six of them work together as one Pokémon. Teamwork is also their battle strategy, and they constantly change their formation as they fight.

Learnable moves 51

MoveTypeClassPowerAccPPForms
Agility Raises the user's Speed by 2 stages.psychicstatus——30All
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10All
Beat Up Hits 6 times.darkphysical—100%10All
Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.fightingphysical80100%10All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15All
Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage.fightingstatus——20All
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5All
Coaching Raises the user and its allies' Attack by 1 stage. Raises the user and its allies' Defense by 1 stage.fightingstatus——10All
Counter Priority -5: usually moves last.fightingphysical—100%20All
Double Hit Hits 2 times.normalphysical3590%10All
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
First Impression Priority +2: usually moves first.bugphysical90100%10All
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5All
Focus Energy Increases the user’s chance to score a critical hit.normalstatus——30All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Helping Hand Priority +5: usually moves first.normalstatus——20All
High Horsepower Inflicts regular damage with no additional effect.groundphysical9595%10All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Iron Defense Raises the user's Defense by 2 stages.steelstatus——15All
Iron Head 30% chance to make the target flinch.steelphysical80100%15All
Knock Off Target drops its held item.darkphysical65100%20All
Lunge Lowers the target's Attack by 1 stage.bugphysical80100%15All
Megahorn Inflicts regular damage with no additional effect.bugphysical12085%10All
No Retreat Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage. Raises the user's Sp. Atk by 1 stage. Raises the user's Sp. Def by 1 stage. Raises the user's Speed by 1 stage.fightingstatus——5All
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10All
Poison Jab 30% chance to poison the target.poisonphysical80100%20All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Psych Up Discards the user’s stat changes and copies the target’s.normalstatus——10All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.fightingphysical—100%15All
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10All
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Screech Lowers the target's Defense by 2 stages.normalstatus—85%40All
Seed Bomb Inflicts regular damage with no additional effect.grassphysical80100%15All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Smart Strike Never misses.steelphysical70—10All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage.fightingphysical120100%5All
Swords Dance Raises the user's Attack by 2 stages.normalstatus——20All
Throat Chop Silences the target.darkphysical80100%15All
Trailblazegrassphysical50100%20All
Upper Handfightingphysical65100%15All
Uproar Lasts 3 turns.normalspecial90100%10All
Zen Headbutt 20% chance to make the target flinch.psychicphysical8090%15All