Dragonite

#149 · Dragon Pokémon

Dragonite

dragonflying

This Pokémon is known as the Sea Incarnate. Figureheads that resemble Dragonite decorate the bows of many ships.

Dragonite

Dragonite

dragonflying

Base stats

HP91
Attack134
Defense95
Sp. Atk100
Sp. Def100
Speed80
Total600

Abilities

  • Inner Focus

    This Pokemon cannot be made to flinch. Immune to Intimidate.

  • Multiscale Hidden

    If this Pokemon is at full HP, damage taken from attacks is halved.

Defensive matchups

Mega Dragonite

Mega Dragonite

dragonflying
Dragoninite

Base stats

HP91
Attack124
Defense115
Sp. Atk145
Sp. Def125
Speed100
Total700

Abilities

  • Multiscale

    If this Pokemon is at full HP, damage taken from attacks is halved.

Defensive matchups

Learnable moves 83

MoveTypeClassPowerAccPPForms
Aerial Ace Never misses.flyingphysical60—20All
Agility Raises the user's Speed by 2 stages.psychicstatus——30All
Air Cutter Critical hit ratio raised by 1.flyingspecial6095%25All
Air Slash 30% chance to make the target flinch.flyingspecial7595%15All
Aqua Jet Priority +1: usually moves first.waterphysical40100%20All
Aqua Tail Inflicts regular damage with no additional effect.waterphysical9090%10All
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5All
Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.fightingphysical80100%10All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Breaking Swipe Lowers opposing Pokémon's Attack by 1 stage.dragonphysical60100%15All
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15All
Brutal Swing Inflicts regular damage with no additional effect.darkphysical60100%20All
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20All
Chilling Waterwaterspecial50100%20All
Dive User dives underwater, dodging all attacks, and hits next turn.waterphysical80100%10All
Draco Meteor Lowers the user's Sp. Atk by 2 stages.dragonspecial13090%5All
Dragon Cheerdragonstatus——15All
Dragon Claw Inflicts regular damage with no additional effect.dragonphysical80100%15All
Dragon Dance Raises the user's Attack by 1 stage. Raises the user's Speed by 1 stage.dragonstatus——20All
Dragon Pulse Inflicts regular damage with no additional effect.dragonspecial85100%10All
Dragon Rush 20% chance to make the target flinch.dragonphysical10075%10All
Dragon Tail Priority -6: usually moves last.dragonphysical6090%10All
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10All
Endure Priority +4: usually moves first.normalstatus——10All
Extreme Speed Priority +2: usually moves first.normalphysical80100%5All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fire Blast 10% chance to burn the target.firespecial11085%5All
Fire Punch 10% chance to burn the target.firephysical75100%15All
Fire Spin Traps the target for 5 to 6 turns.firespecial3585%15All
Flamethrower 10% chance to burn the target.firespecial90100%15All
Fling Throws held item at the target; power depends on the item.darkphysical—100%10All
Fly User flies high into the air, dodging all attacks, and hits next turn.flyingphysical9095%15All
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5All
Focus Punch Priority -3: usually moves last.fightingphysical150100%20All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Haze Resets all Pokémon’s stats, accuracy, and evasion.icestatus——30All
Heat Wave 10% chance to burn opposing Pokémon.firespecial9590%10All
Helping Hand Priority +5: usually moves first.normalstatus——20All
Hurricane 30% chance to confuse the target for 2 to 5 turns.flyingspecial11070%10All
Hydro Pump Inflicts regular damage with no additional effect.waterspecial11080%5All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Ice Beam 10% chance to freeze the target.icespecial90100%10All
Ice Punch 10% chance to freeze the target.icephysical75100%15All
Ice Spinnericephysical80100%15All
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15All
Iron Head 30% chance to make the target flinch.steelphysical80100%15All
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15All
Light Screen Reduces damage from special attacks by 50% for five turns.psychicstatus——30All
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20All
Mega Kick Inflicts regular damage with no additional effect.normalphysical12075%5All
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20All
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10All
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15All
Roost Heals the user for 50% of max HP.flyingstatus——5All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Safeguard Protects the user’s field from major status ailments and confusion for five turns.normalstatus——25All
Sandstorm Changes the weather to a sandstorm for five turns.rockstatus——10All
Scale Shot Hits 2 to 5 times.dragonphysical2590%20All
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Snowscapeicestatus——10All
Steel Wing 10% chance to raise the user's Defense by 1 stage.steelphysical7090%25All
Stomping Tantrum Has double power if the user’s last move failed.groundphysical75100%10All
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage.fightingphysical120100%5All
Surf Inflicts regular damage and can hit Dive users.waterspecial90100%15All
Tailwind For three turns, friendly Pokémon have doubled Speed.flyingstatus——15All
Thunder 30% chance to paralyze the target.electricspecial11070%10All
Thunder Punch 10% chance to paralyze the target.electricphysical75100%15All
Thunder Wave Paralyzes the target.electricstatus—90%20All
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15All
Water Pulse 20% chance to confuse the target for 2 to 5 turns.waterspecial60100%20All
Waterfall 20% chance to make the target flinch.waterphysical80100%15All
Weather Ball If there be weather, this move has doubled power and the weather’s type.normalspecial50100%10All
Whirlwind Forces the target out of battle. Priority -6: usually moves last.normalstatus——20All
Wrap Traps the target for 2 to 4 turns.normalphysical1590%20All