Dragapult

#887 · Stealth Pokémon

Dragapult

dragonghost

Apparently the Dreepy inside Dragapult’s horns eagerly look forward to being launched out at Mach speeds.

Dragapult

Dragapult

dragonghost

Base stats

HP88
Attack120
Defense75
Sp. Atk100
Sp. Def75
Speed142
Total600

Abilities

  • Clear Body

    Prevents other Pokemon from lowering this Pokemon's stat stages.

  • Infiltrator

    Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.

  • Cursed Body Hidden

    If this Pokemon is hit by an attack, there is a 30% chance that move gets disabled.

Learnable moves 63

MoveTypeClassPowerAccPP
Acrobatics Has double power if the user has no held item.flyingphysical55100%15
Agility Raises the user's Speed by 2 stages.psychicstatus——30
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10
Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.normalstatus——40
Beat Up Hits 6 times.darkphysical—100%10
Bite 30% chance to make the target flinch.darkphysical60100%25
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Breaking Swipe Lowers opposing Pokémon's Attack by 1 stage.dragonphysical60100%15
Confuse Ray Confuses the target for 2 to 5 turns.ghoststatus—100%10
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Disable Disables the target's last move.normalstatus—100%20
Dive User dives underwater, dodging all attacks, and hits next turn.waterphysical80100%10
Double Hit Hits 2 times.normalphysical3590%10
Double Team Raises the user's evasion by 1 stage.normalstatus——15
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Draco Meteor Lowers the user's Sp. Atk by 2 stages.dragonspecial13090%5
Dragon Cheerdragonstatus——15
Dragon Claw Inflicts regular damage with no additional effect.dragonphysical80100%15
Dragon Dance Raises the user's Attack by 1 stage. Raises the user's Speed by 1 stage.dragonstatus——20
Dragon Darts Hits 2 times.dragonphysical50100%10
Dragon Pulse Inflicts regular damage with no additional effect.dragonspecial85100%10
Dragon Rush 20% chance to make the target flinch.dragonphysical10075%10
Dragon Tail Priority -6: usually moves last.dragonphysical6090%10
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fire Blast 10% chance to burn the target.firespecial11085%5
Flamethrower 10% chance to burn the target.firespecial90100%15
Fly User flies high into the air, dodging all attacks, and hits next turn.flyingphysical9095%15
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Helping Hand Priority +5: usually moves first.normalstatus——20
Hex Has double power if the target has a major status ailment.ghostspecial65100%10
Hydro Pump Inflicts regular damage with no additional effect.waterspecial11080%5
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Infestation Traps the target for 4 to 5 turns.bugspecial20100%20
Last Resort Can only be used after all of the user’s other moves have been used.normalphysical140100%5
Light Screen Reduces damage from special attacks by 50% for five turns.psychicstatus——30
Lock-On Ensures that the user’s next move will hit the target.normalstatus——5
Night Shade Inflicts damage equal to the user’s level.ghostspecial—100%15
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10
Phantom Force User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.ghostphysical90100%10
Pouncebugphysical50100%20
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Psychic Fangs Destroys Reflect and Light Screen.psychicphysical85100%10
Quick Attack Priority +1: usually moves first.normalphysical40100%30
Reflect Reduces damage from physical attacks by half.psychicstatus——20
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage.ghostspecial80100%15
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Snore 30% chance to make the target flinch.normalspecial50100%15
Solar Beam Requires a turn to charge before attacking.grassspecial120100%10
Steel Wing 10% chance to raise the user's Defense by 1 stage.steelphysical7090%25
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sucker Punch Priority +1: usually moves first.darkphysical70100%5
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Surf Inflicts regular damage and can hit Dive users.waterspecial90100%15
Thief Takes the target’s item.darkphysical60100%25
Thunder 30% chance to paralyze the target.electricspecial11070%10
Thunder Wave Paralyzes the target.electricstatus—90%20
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15
Tri Attack Has a chance to burn, freeze, or paralyze the target.normalspecial80100%10
U-turn User must switch out after attacking.bugphysical70100%20
Will-O-Wisp Burns the target.firestatus—85%15