Crabominable

#740 · Woolly Crab Pokémon

Crabominable

fightingice

Before it stops to think, it just starts pummeling. There are records of its turning back avalanches with a flurry of punches.

Crabominable

Crabominable

fightingice

Base stats

HP97
Attack132
Defense77
Sp. Atk62
Sp. Def67
Speed43
Total478

Abilities

  • Hyper Cutter

    Prevents other Pokemon from lowering this Pokemon's Attack stat stage.

  • Iron Fist

    This Pokemon's punch-based attacks have 1.2× power. Sucker Punch is not boosted.

  • Anger Point Hidden

    If this Pokemon (not its substitute) takes a critical hit, its Attack is raised 12 stages.

Mega Crabominable

Mega Crabominable

fightingice
Crabominite

Base stats

HP97
Attack157
Defense122
Sp. Atk62
Sp. Def107
Speed33
Total578

Abilities

  • Iron Fist

    This Pokemon's punch-based attacks have 1.2× power. Sucker Punch is not boosted.

Learnable moves 63

MoveTypeClassPowerAccPPForms
Amnesia Raises the user's Sp. Def by 2 stages.psychicstatus——20All
Avalanche Priority -4: usually moves last.icephysical60100%10All
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5All
Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.fightingphysical80100%10All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15All
Brutal Swing Inflicts regular damage with no additional effect.darkphysical60100%20All
Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage.fightingstatus——20All
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20All
Chilling Waterwaterspecial50100%20All
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5All
Coaching Raises the user and its allies' Attack by 1 stage. Raises the user and its allies' Defense by 1 stage.fightingstatus——10All
Crabhammer Critical hit ratio raised by 1.waterphysical10090%10All
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10All
Drain Punch User recovers 50% of the damage dealt.fightingphysical75100%10All
Dynamic Punch Confuses the target for 2 to 5 turns.fightingphysical10050%5All
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10All
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fling Throws held item at the target; power depends on the item.darkphysical—100%10All
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5All
Focus Punch Priority -3: usually moves last.fightingphysical150100%20All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Gunk Shot 30% chance to poison the target.poisonphysical12080%5All
Hard Presssteelphysical—100%10All
Helping Hand Priority +5: usually moves first.normalstatus——20All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Ice Beam 10% chance to freeze the target.icespecial90100%10All
Ice Hammer Lowers the user's Speed by 1 stage.icephysical10090%10All
Ice Punch 10% chance to freeze the target.icephysical75100%15All
Ice Spinnericephysical80100%15All
Icicle Spear Hits 2 to 5 times.icephysical25100%30All
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15All
Iron Defense Raises the user's Defense by 2 stages.steelstatus——15All
Iron Head 30% chance to make the target flinch.steelphysical80100%15All
Knock Off Target drops its held item.darkphysical65100%20All
Liquidation 20% chance to lower the target's Defense by 1 stage.waterphysical85100%10All
Mach Punch Priority +1: usually moves first.fightingphysical40100%30All
Mud Shot Lowers the target's Speed by 1 stage.groundspecial5595%15All
Mud-Slap Lowers the target's accuracy by 1 stage.groundspecial20100%10All
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.fightingphysical—100%15All
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10All
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Snowscapeicestatus——10All
Stomping Tantrum Has double power if the user’s last move failed.groundphysical75100%10All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Superpower Lowers the user's Attack by 1 stage. Lowers the user's Defense by 1 stage.fightingphysical120100%5All
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15All
Thief Takes the target’s item.darkphysical60100%25All
Thunder Punch 10% chance to paralyze the target.electricphysical75100%15All
Upper Handfightingphysical65100%15All
Wide Guard Priority +3: usually moves first.rockstatus——10All
Zen Headbutt 20% chance to make the target flinch.psychicphysical8090%15All