Clefable

#36 · Fairy Pokémon

Clefable

fairy

Legend says that on clear, quiet nights, it listens for the voices of its kin living on the moon. I, too, often think of my homeland, so far away.

Clefable

Clefable

fairy

Base stats

HP95
Attack70
Defense73
Sp. Atk95
Sp. Def90
Speed60
Total483

Abilities

  • Cute Charm

    30% chance of infatuating Pokemon of the opposite gender if they make contact.

  • Magic Guard

    This Pokemon can only be damaged by direct attacks.

  • Unaware Hidden

    This Pokemon ignores other Pokemon's stat stages when taking or doing damage.

Defensive matchups

Mega Clefable

Mega Clefable

fairyflying
Clefablite

Base stats

HP95
Attack80
Defense93
Sp. Atk135
Sp. Def110
Speed70
Total583

Abilities

  • Magic Bounce

    This Pokemon blocks certain Status moves and bounces them back to the user.

Defensive matchups

Learnable moves 91

MoveTypeClassPowerAccPPForms
After You Makes the target act next this turn.normalstatus——15All
Air Slash 30% chance to make the target flinch.flyingspecial7595%15All
Alluring Voicefairyspecial80100%10All
Amnesia Raises the user's Sp. Def by 2 stages.psychicstatus——20All
Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.normalstatus——40All
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Bounce 30% chance to paralyze the target.flyingphysical8585%5All
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15All
Calm Mind Raises the user's Sp. Atk by 1 stage. Raises the user's Sp. Def by 1 stage.psychicstatus——20All
Charge Beam 70% chance to raise the user's Sp. Atk by 1 stage.electricspecial5090%10All
Charm Lowers the target's Attack by 2 stages.fairystatus—100%20All
Chilling Waterwaterspecial50100%20All
Copycat Uses the target’s last used move.normalstatus——20All
Cosmic Power Raises the user's Defense by 1 stage. Raises the user's Sp. Def by 1 stage.psychicstatus——20All
Dazzling Gleam Inflicts regular damage with no additional effect.fairyspecial80100%10All
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10All
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15All
Drain Punch User recovers 50% of the damage dealt.fightingphysical75100%10All
Draining Kiss User recovers 75% of the damage dealt.fairyspecial50100%10All
Dual Wingbeat Hits 2 times.flyingphysical4090%10All
Encore Forces the target to repeat its last used move every turn for 2 to 6 turns.normalstatus—100%5All
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fake Tears Lowers the target's Sp. Def by 2 stages.darkstatus—100%20All
Fire Blast 10% chance to burn the target.firespecial11085%5All
Fire Punch 10% chance to burn the target.firephysical75100%15All
Flamethrower 10% chance to burn the target.firespecial90100%15All
Fling Throws held item at the target; power depends on the item.darkphysical—100%10All
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5All
Focus Punch Priority -3: usually moves last.fightingphysical150100%20All
Follow Me Priority +2: usually moves first.normalstatus——20All
Future Sight Hits the target two turns later.psychicspecial120100%10All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power.grassspecial—100%20All
Gravity Disables moves and immunities that involve flying or levitating for five turns.psychicstatus——5All
Heal Pulse Heals the user for 50% of max HP.psychicstatus——10All
Healing Wish User faints. Its replacement has its HP fully restored and any major status effect removed.psychicstatus——10All
Helping Hand Priority +5: usually moves first.normalstatus——20All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Hyper Voice Inflicts regular damage with no additional effect.normalspecial90100%10All
Ice Beam 10% chance to freeze the target.icespecial90100%10All
Ice Punch 10% chance to freeze the target.icephysical75100%15All
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15All
Imprison Prevents the target from using any moves that the user also knows.psychicstatus——10All
Knock Off Target drops its held item.darkphysical65100%20All
Life Dew Heals the user for 25% of max HP.waterstatus——10All
Light Screen Reduces damage from special attacks by 50% for five turns.psychicstatus——30All
Meteor Beam Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.rockspecial12090%10All
Meteor Mash 20% chance to raise the user's Attack by 1 stage.steelphysical9090%10All
Misty Explosion If Misty Terrain is active and the user is grounded, this move has its power increased by 50%.fairyspecial100100%5All
Misty Terrain For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.fairystatus——10All
Moonblast 30% chance to lower the target's Sp. Atk by 1 stage.fairyspecial95100%15All
Moonlight Heals the user for 50% of max HP.fairystatus——5All
Mystical Fire Lowers the target's Sp. Atk by 1 stage.firespecial75100%10All
Night Shade Inflicts damage equal to the user’s level.ghostspecial—100%15All
Play Rough 10% chance to lower the target's Attack by 1 stage.fairyphysical9090%10All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Psych Up Discards the user’s stat changes and copies the target’s.normalstatus——10All
Psychic 10% chance to lower the target's Sp. Def by 1 stage.psychicspecial90100%10All
Psyshock Inflicts damage based on the target’s Defense, not Special Defense.psychicspecial80100%10All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Reflect Reduces damage from physical attacks by half.psychicstatus——20All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Safeguard Protects the user’s field from major status ailments and confusion for five turns.normalstatus——25All
Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage.ghostspecial80100%15All
Sing Puts the target to sleep for 2 to 4 turns.normalstatus—55%15All
Skill Swap User and target swap abilities.psychicstatus——10All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Solar Beam Requires a turn to charge before attacking.grassspecial120100%10All
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20All
Stored Power Power is higher the more the user’s stats have been raised, to a maximum of 31×.psychicspecial20100%10All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Sweet Kiss Confuses the target for 2 to 5 turns.fairystatus—75%10All
Thief Takes the target’s item.darkphysical60100%25All
Thunder 30% chance to paralyze the target.electricspecial11070%10All
Thunder Punch 10% chance to paralyze the target.electricphysical75100%15All
Thunder Wave Paralyzes the target.electricstatus—90%20All
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15All
Tickle Lowers the target's Attack by 1 stage. Lowers the target's Defense by 1 stage.normalstatus—100%20All
Tri Attack Has a chance to burn, freeze, or paralyze the target.normalspecial80100%10All
Trick User and target swap items.psychicstatus—100%10All
Uproar Lasts 3 turns.normalspecial90100%10All
Water Pulse 20% chance to confuse the target for 2 to 5 turns.waterspecial60100%20All
Wish User will recover half its max HP at the end of the next turn.normalstatus——10All
Wonder Room All Pokémon’s Defense and Special Defense are swapped for 5 turns.psychicstatus——10All
Zen Headbutt 20% chance to make the target flinch.psychicphysical8090%15All