Charizard

#6 · Flame Pokémon

Charizard

fireflying

Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.

Charizard

Charizard

fireflying

Base stats

HP78
Attack84
Defense78
Sp. Atk109
Sp. Def85
Speed100
Total534

Abilities

  • Blaze

    At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5× with Fire attacks.

  • Solar Power Hidden

    If Sun is active, this Pokemon's Sp. Atk is 1.5×; loses 1/8 max HP per turn.

Defensive matchups

Mega Charizard X

Mega Charizard X

firedragon
Charizardite X

Base stats

HP78
Attack130
Defense111
Sp. Atk130
Sp. Def85
Speed100
Total634

Abilities

  • Tough Claws

    This Pokemon's contact moves have their power multiplied by 1.3.

Defensive matchups

Mega Charizard Y

Mega Charizard Y

fireflying
Charizardite Y

Base stats

HP78
Attack104
Defense78
Sp. Atk159
Sp. Def115
Speed100
Total634

Abilities

  • Drought

    On switch-in, this Pokemon summons Sun. Lasts 5 turns, or 8 with Heat Rock.

Defensive matchups

Learnable moves 72

MoveTypeClassPowerAccPPForms
Acrobatics Has double power if the user has no held item.flyingphysical55100%15All
Aerial Ace Never misses.flyingphysical60—20All
Air Cutter Critical hit ratio raised by 1.flyingspecial6095%25All
Air Slash 30% chance to make the target flinch.flyingspecial7595%15All
Ancient Power 10% chance to raise the user's Attack by 1 stage. 10% chance to raise the user's Defense by 1 stage. 10% chance to raise the user's Sp. Atk by 1 stage. 10% chance to raise the user's Sp. Def by 1 stage. 10% chance to raise the user's Speed by 1 stage.rockspecial60100%5All
Beat Up Hits 6 times.darkphysical—100%10All
Belly Drum User pays half its max HP to max out its Attack.normalstatus——10All
Bite 30% chance to make the target flinch.darkphysical60100%25All
Blast Burn User foregoes its next turn to recharge.firespecial15090%5All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Breaking Swipe Lowers opposing Pokémon's Attack by 1 stage.dragonphysical60100%15All
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15All
Brutal Swing Inflicts regular damage with no additional effect.darkphysical60100%20All
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20All
Counter Priority -5: usually moves last.fightingphysical—100%20All
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15All
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10All
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15All
Dragon Cheerdragonstatus——15All
Dragon Claw Inflicts regular damage with no additional effect.dragonphysical80100%15All
Dragon Dance Raises the user's Attack by 1 stage. Raises the user's Speed by 1 stage.dragonstatus——20All
Dragon Pulse Inflicts regular damage with no additional effect.dragonspecial85100%10All
Dragon Rush 20% chance to make the target flinch.dragonphysical10075%10All
Dragon Tail Priority -6: usually moves last.dragonphysical6090%10All
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fire Blast 10% chance to burn the target.firespecial11085%5All
Fire Fang 10% chance to burn the target. 10% chance to make the target flinch.firephysical6595%15All
Fire Punch 10% chance to burn the target.firephysical75100%15All
Fire Spin Traps the target for 5 to 6 turns.firespecial3585%15All
Flame Charge Raises the user's Speed by 1 stage.firephysical50100%20All
Flamethrower 10% chance to burn the target.firespecial90100%15All
Flare Blitz 10% chance to burn the target. User takes 33% of the damage dealt as recoil.firephysical120100%15All
Fling Throws held item at the target; power depends on the item.darkphysical—100%10All
Fly User flies high into the air, dodging all attacks, and hits next turn.flyingphysical9095%15All
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5All
Focus Punch Priority -3: usually moves last.fightingphysical150100%20All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Heat Crash Power is higher when the user weighs more than the target, up to a maximum of 120.firephysical—100%10All
Heat Wave 10% chance to burn opposing Pokémon.firespecial9590%10All
Helping Hand Priority +5: usually moves first.normalstatus——20All
Hurricane 30% chance to confuse the target for 2 to 5 turns.flyingspecial11070%10All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Inferno Burns the target.firespecial10050%5All
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15All
Mega Kick Inflicts regular damage with no additional effect.normalphysical12075%5All
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10All
Overheat Lowers the user's Sp. Atk by 2 stages.firespecial13090%5All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20All
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10All
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15All
Roost Heals the user for 50% of max HP.flyingstatus——5All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Sandstorm Changes the weather to a sandstorm for five turns.rockstatus——10All
Scale Shot Hits 2 to 5 times.dragonphysical2590%20All
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10All
Scorching Sands 30% chance to burn the target.groundspecial70100%10All
Shadow Claw Critical hit ratio raised by 1.ghostphysical70100%15All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Solar Beam Requires a turn to charge before attacking.grassspecial120100%10All
Steel Wing 10% chance to raise the user's Defense by 1 stage.steelphysical7090%25All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Swords Dance Raises the user's Attack by 2 stages.normalstatus——20All
Temper Flarefirephysical75100%10All
Thunder Punch 10% chance to paralyze the target.electricphysical75100%15All
Weather Ball If there be weather, this move has doubled power and the weather’s type.normalspecial50100%10All
Will-O-Wisp Burns the target.firestatus—85%15All