Bastiodon

#411 · Shield Pokémon

Bastiodon

rocksteel

Its face is sturdy—as strong as diamond—and this hardness offers a very stable defense. Much about this species is still unknown, such as its natural habitat.

Bastiodon

Bastiodon

rocksteel

Base stats

HP60
Attack52
Defense168
Sp. Atk47
Sp. Def138
Speed30
Total495

Abilities

  • Sturdy

    If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.

  • Soundproof Hidden

    This Pokemon is immune to sound-based moves, unless it used the move.

Defensive matchups

Learnable moves 68

MoveTypeClassPowerAccPP
Ancient Power 10% chance to raise the user's Attack by 1 stage. 10% chance to raise the user's Defense by 1 stage. 10% chance to raise the user's Sp. Atk by 1 stage. 10% chance to raise the user's Sp. Def by 1 stage. 10% chance to raise the user's Speed by 1 stage.rockspecial60100%5
Attract Infatuates the target.normalstatus—100%15
Avalanche Priority -4: usually moves last.icephysical60100%10
Blizzard 10% chance to freeze opposing Pokémon.icespecial11070%5
Block Prevents the target from leaving battle.normalstatus——5
Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.fightingphysical80100%10
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20
Counter Priority -5: usually moves last.fightingphysical—100%20
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Earth Power 10% chance to lower the target's Sp. Def by 1 stage.groundspecial90100%10
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fire Blast 10% chance to burn the target.firespecial11085%5
Fissure One-hit KO if it connects.groundphysical—30%5
Flamethrower 10% chance to burn the target.firespecial90100%15
Flash Cannon 10% chance to lower the target's Sp. Def by 1 stage.steelspecial80100%10
Focus Energy Increases the user’s chance to score a critical hit.normalstatus——30
Foul Play Calculates damage with the target’s attacking stat.darkphysical95100%15
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Guard Split Averages Defense and Special Defense with the target.psychicstatus——10
Hard Presssteelphysical—100%10
Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120.steelphysical—100%10
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Ice Beam 10% chance to freeze the target.icespecial90100%10
Iron Defense Raises the user's Defense by 2 stages.steelstatus——15
Iron Head 30% chance to make the target flinch.steelphysical80100%15
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15
Metal Burst Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.steelphysical—100%10
Metal Sound Lowers the target's Sp. Def by 2 stages.steelstatus—85%40
Meteor Beam Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.rockspecial12090%10
Mud-Slap Lowers the target's accuracy by 1 stage.groundspecial20100%10
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10
Power Gem Inflicts regular damage with no additional effect.rockspecial80100%20
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Reflect Reduces damage from physical attacks by half.psychicstatus——20
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.fightingphysical—100%15
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20
Rock Blast Hits 2 to 5 times.rockphysical2590%10
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15
Round Has double power if it’s used more than once per turn.normalspecial60100%15
Sand Tomb Traps the target for 5 to 6 turns.groundphysical3585%15
Sandstorm Changes the weather to a sandstorm for five turns.rockstatus——10
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10
Scorching Sands 30% chance to burn the target.groundspecial70100%10
Screech Lowers the target's Defense by 2 stages.normalstatus—85%40
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Smack Down Removes any immunity to Ground damage.rockphysical50100%15
Snore 30% chance to make the target flinch.normalspecial50100%15
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20
Steel Beam Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.steelspecial14095%5
Steel Roller Ends the effect of Electric, Grassy, Misty, or Psychic Terrains. Fails if no Terrain is active.steelphysical130100%5
Stomping Tantrum Has double power if the user’s last move failed.groundphysical75100%10
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20
Thunder 30% chance to paralyze the target.electricspecial11070%10
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15
Trailblazegrassphysical50100%20
Wide Guard Priority +3: usually moves first.rockstatus——10