Banette

#354 · Marionette Pokémon

Banette

ghost

Resentment at being cast off made it spring into being. Some say that treating it well will satisfy it, and it will once more become a stuffed toy.

Banette

Banette

ghost

Base stats

HP64
Attack115
Defense65
Sp. Atk83
Sp. Def63
Speed65
Total455

Abilities

  • Insomnia

    This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.

  • Frisk

    On switch-in, this Pokemon identifies the held items of all opposing Pokemon.

  • Cursed Body Hidden

    If this Pokemon is hit by an attack, there is a 30% chance that move gets disabled.

Defensive matchups

Mega Banette

Mega Banette

ghost
Banettite

Base stats

HP64
Attack165
Defense75
Sp. Atk93
Sp. Def83
Speed75
Total555

Abilities

  • Prankster

    This Pokemon's Status moves have priority raised by 1, but Dark types are immune.

Defensive matchups

Learnable moves 66

MoveTypeClassPowerAccPPForms
Burning Jealousy Burns opposing Pokémon.firespecial70100%5All
Calm Mind Raises the user's Sp. Atk by 1 stage. Raises the user's Sp. Def by 1 stage.psychicstatus——20All
Charge Beam 70% chance to raise the user's Sp. Atk by 1 stage.electricspecial5090%10All
Confuse Ray Confuses the target for 2 to 5 turns.ghoststatus—100%10All
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10All
Dark Pulse 20% chance to make the target flinch.darkspecial80100%15All
Dazzling Gleam Inflicts regular damage with no additional effect.fairyspecial80100%10All
Destiny Bond If the user faints this turn, the target automatically will, too.ghoststatus——5All
Disable Disables the target's last move.normalstatus—100%20All
Encore Forces the target to repeat its last used move every turn for 2 to 6 turns.normalstatus—100%5All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fling Throws held item at the target; power depends on the item.darkphysical—100%10All
Foul Play Calculates damage with the target’s attacking stat.darkphysical95100%15All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Gunk Shot 30% chance to poison the target.poisonphysical12080%5All
Helping Hand Priority +5: usually moves first.normalstatus——20All
Hex Has double power if the target has a major status ailment.ghostspecial65100%10All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Icy Wind Lowers opposing Pokémon's Speed by 1 stage.icespecial5595%15All
Imprison Prevents the target from using any moves that the user also knows.psychicstatus——10All
Knock Off Target drops its held item.darkphysical65100%20All
Lash Out Power doubles if the user had a stat stage lowered this turn.darkphysical75100%5All
Magic Room Negates held items for five turns.psychicstatus——10All
Nasty Plot Raises the user's Sp. Atk by 2 stages.darkstatus——20All
Night Shade Inflicts damage equal to the user’s level.ghostspecial—100%15All
Pain Split Sets the user’s and targets’s HP to the average of their current HP.normalstatus——20All
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10All
Phantom Force User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.ghostphysical90100%10All
Poltergeist Fails if the target has no held item.ghostphysical11090%5All
Pouncebugphysical50100%20All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Psych Up Discards the user’s stat changes and copies the target’s.normalstatus——10All
Psychic 10% chance to lower the target's Sp. Def by 1 stage.psychicspecial90100%10All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Role Play Copies the target’s ability.psychicstatus——10All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10All
Screech Lowers the target's Defense by 2 stages.normalstatus—85%40All
Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage.ghostspecial80100%15All
Shadow Claw Critical hit ratio raised by 1.ghostphysical70100%15All
Shadow Punch Never misses.ghostphysical60—20All
Shadow Sneak Priority +1: usually moves first.ghostphysical40100%30All
Skill Swap User and target swap abilities.psychicstatus——10All
Skitter Smack Lowers the target's Sp. Atk by 1 stage.bugphysical7090%10All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Spite Lowers the PP of the target’s last used move by 4.ghoststatus—100%10All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sucker Punch Priority +1: usually moves first.darkphysical70100%5All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15All
Swords Dance Raises the user's Attack by 2 stages.normalstatus——20All
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20All
Thief Takes the target’s item.darkphysical60100%25All
Throat Chop Silences the target.darkphysical80100%15All
Thunder 30% chance to paralyze the target.electricspecial11070%10All
Thunder Wave Paralyzes the target.electricstatus—90%20All
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15All
Torment Torments the target.darkstatus—100%15All
Trailblazegrassphysical50100%20All
Trick User and target swap items.psychicstatus—100%10All
Trick Room Priority -7: usually moves last.psychicstatus——5All
Will-O-Wisp Burns the target.firestatus—85%15All
Zen Headbutt 20% chance to make the target flinch.psychicphysical8090%15All