Arcanine

#59 · Legendary Pokémon

Arcanine

fire

Snaps at its foes with fangs cloaked in blazing flame. Despite its bulk, it deftly feints every which way, leading opponents on a deceptively merry chase as it all but dances around them.

Arcanine

Arcanine

fire

Base stats

HP90
Attack110
Defense80
Sp. Atk100
Sp. Def80
Speed95
Total555

Abilities

  • Intimidate

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

  • Flash Fire

    This Pokemon's Fire attacks do 1.5× damage if hit by one Fire move; Fire immunity.

  • Justified Hidden

    This Pokemon's Attack is raised by 1 stage after it is damaged by a Dark-type move.

Defensive matchups

Hisuian Arcanine

Hisuian Arcanine

firerock

Base stats

HP95
Attack115
Defense80
Sp. Atk95
Sp. Def80
Speed90
Total555

Abilities

  • Intimidate

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

  • Flash Fire

    This Pokemon's Fire attacks do 1.5× damage if hit by one Fire move; Fire immunity.

  • Rock Head Hidden

    This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.

Defensive matchups

Learnable moves 67

MoveTypeClassPowerAccPPForms
Aerial Ace Never misses.flyingphysical60—20All
Agility Raises the user's Speed by 2 stages.psychicstatus——30All
Bite 30% chance to make the target flinch.darkphysical60100%25All
Body Slam 30% chance to paralyze the target.normalphysical85100%15All
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20All
Burn Up Removes the user’s Fire type after inflicting damage.firespecial130100%5All
Charm Lowers the target's Attack by 2 stages.fairystatus—100%20Arcanine
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5All
Covet Takes the target’s item.normalphysical60100%25All
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15All
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10Arcanine
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10All
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15All
Dragon Pulse Inflicts regular damage with no additional effect.dragonspecial85100%10All
Endure Priority +4: usually moves first.normalstatus——10All
Extreme Speed Priority +2: usually moves first.normalphysical80100%5All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fire Blast 10% chance to burn the target.firespecial11085%5All
Fire Fang 10% chance to burn the target. 10% chance to make the target flinch.firephysical6595%15All
Fire Spin Traps the target for 5 to 6 turns.firespecial3585%15All
Flame Charge Raises the user's Speed by 1 stage.firephysical50100%20All
Flamethrower 10% chance to burn the target.firespecial90100%15All
Flare Blitz 10% chance to burn the target. User takes 33% of the damage dealt as recoil.firephysical120100%15All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Head Smash User takes 50% of the damage dealt as recoil.rockphysical15080%5Hisuian Arcanine
Heat Crash Power is higher when the user weighs more than the target, up to a maximum of 120.firephysical—100%10All
Heat Wave 10% chance to burn opposing Pokémon.firespecial9590%10All
Helping Hand Priority +5: usually moves first.normalstatus——20All
Howl Raises the user and its allies' Attack by 1 stage.normalstatus——40All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Hyper Voice Inflicts regular damage with no additional effect.normalspecial90100%10All
Iron Head 30% chance to make the target flinch.steelphysical80100%15All
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15All
Morning Sun Heals the user for 50% of max HP.normalstatus——5All
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10All
Overheat Lowers the user's Sp. Atk by 2 stages.firespecial13090%5All
Play Rough 10% chance to lower the target's Attack by 1 stage.fairyphysical9090%10Arcanine
Power Gem Inflicts regular damage with no additional effect.rockspecial80100%20Hisuian Arcanine
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Psychic Fangs Destroys Reflect and Light Screen.psychicphysical85100%10All
Raging Furyfirephysical120100%10All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.fightingphysical—100%15All
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20All
Rock Blast Hits 2 to 5 times.rockphysical2590%10Hisuian Arcanine
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10Hisuian Arcanine
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15Hisuian Arcanine
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Sandstorm Changes the weather to a sandstorm for five turns.rockstatus——10Hisuian Arcanine
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10All
Scorching Sands 30% chance to burn the target.groundspecial70100%10All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Smack Down Removes any immunity to Ground damage.rockphysical50100%15Hisuian Arcanine
Smart Strike Never misses.steelphysical70—10Hisuian Arcanine
Snarl Lowers opposing Pokémon's Sp. Atk by 1 stage.darkspecial5595%15All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Solar Beam Requires a turn to charge before attacking.grassspecial120100%10All
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20Hisuian Arcanine
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5Hisuian Arcanine
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Temper Flarefirephysical75100%10All
Thief Takes the target’s item.darkphysical60100%25All
Thrash Hits every turn for 2-3 turns, then confuses the user.normalphysical120100%10All
Thunder Fang 10% chance to paralyze the target. 10% chance to make the target flinch.electricphysical6595%15All
Wild Charge User takes 25% of the damage dealt as recoil.electricphysical90100%15All
Will-O-Wisp Burns the target.firestatus—85%15All