Annihilape

#979 · Rage Monkey Pokémon

Annihilape

fightingghost

It imbues its fists with the power of the rage that it kept hidden in its heart. Opponents struck by these imbued fists will be shattered to their core.

Annihilape

Annihilape

fightingghost

Base stats

HP110
Attack115
Defense80
Sp. Atk50
Sp. Def90
Speed90
Total535

Abilities

  • Vital Spirit

    This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.

  • Inner Focus

    This Pokemon cannot be made to flinch. Immune to Intimidate.

  • Defiant Hidden

    This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.

Defensive matchups

Learnable moves 75

MoveTypeClassPowerAccPP
Acrobatics Has double power if the user has no held item.flyingphysical55100%15
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10
Beat Up Hits 6 times.darkphysical—100%10
Body Slam 30% chance to paralyze the target.normalphysical85100%15
Brick Break Destroys Reflect and Light Screen.fightingphysical75100%15
Bulk Up Raises the user's Attack by 1 stage. Raises the user's Defense by 1 stage.fightingstatus——20
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20
Close Combat Lowers the user's Defense by 1 stage. Lowers the user's Sp. Def by 1 stage.fightingphysical120100%5
Coaching Raises the user and its allies' Attack by 1 stage. Raises the user and its allies' Defense by 1 stage.fightingstatus——10
Counter Priority -5: usually moves last.fightingphysical—100%20
Cross Chop Critical hit ratio raised by 1.fightingphysical10080%5
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10
Dig User digs underground, dodging all attacks, and hits next turn.groundphysical80100%10
Double-Edge User takes 33% of the damage dealt as recoil.normalphysical120100%15
Drain Punch User recovers 50% of the damage dealt.fightingphysical75100%10
Dynamic Punch Confuses the target for 2 to 5 turns.fightingphysical10050%5
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10
Encore Forces the target to repeat its last used move every turn for 2 to 6 turns.normalstatus—100%5
Endeavor Lowers the target’s HP to equal the user’s.normalphysical—100%5
Endure Priority +4: usually moves first.normalstatus——10
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20
Fire Punch 10% chance to burn the target.firephysical75100%15
Fling Throws held item at the target; power depends on the item.darkphysical—100%10
Focus Blast 10% chance to lower the target's Sp. Def by 1 stage.fightingspecial12070%5
Focus Energy Increases the user’s chance to score a critical hit.normalstatus——30
Focus Punch Priority -3: usually moves last.fightingphysical150100%20
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5
Gunk Shot 30% chance to poison the target.poisonphysical12080%5
Helping Hand Priority +5: usually moves first.normalstatus——20
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5
Ice Punch 10% chance to freeze the target.icephysical75100%15
Lash Out Power doubles if the user had a stat stage lowered this turn.darkphysical75100%5
Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power.fightingphysical—100%20
Low Sweep Lowers the target's Speed by 1 stage.fightingphysical65100%20
Night Shade Inflicts damage equal to the user’s level.ghostspecial—100%15
Night Slash Critical hit ratio raised by 1.darkphysical70100%15
Outrage Hits every turn for 2-3 turns, then confuses the user.dragonphysical120100%10
Overheat Lowers the user's Sp. Atk by 2 stages.firespecial13090%5
Phantom Force User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.ghostphysical90100%10
Poison Jab 30% chance to poison the target.poisonphysical80100%20
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10
Rage Fistghostphysical50100%10
Rain Dance Changes the weather to rain for five turns.waterstatus——5
Rest User sleeps for two turns, completely healing itself.psychicstatus——5
Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.fightingphysical—100%15
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10
Screech Lowers the target's Defense by 2 stages.normalstatus—85%40
Seed Bomb Inflicts regular damage with no additional effect.grassphysical80100%15
Seismic Toss Inflicts damage equal to the user’s level.fightingphysical—100%20
Shadow Ball 20% chance to lower the target's Sp. Def by 1 stage.ghostspecial80100%15
Shadow Claw Critical hit ratio raised by 1.ghostphysical70100%15
Shadow Punch Never misses.ghostphysical60—20
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10
Smack Down Removes any immunity to Ground damage.rockphysical50100%15
Spite Lowers the PP of the target’s last used move by 4.ghoststatus—100%10
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20
Stomping Tantrum Has double power if the user’s last move failed.groundphysical75100%10
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5
Storm Throw Always lands a critical hit.fightingphysical60100%10
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10
Sunny Day Changes the weather to sunny for five turns.firestatus——5
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20
Thief Takes the target’s item.darkphysical60100%25
Thrash Hits every turn for 2-3 turns, then confuses the user.normalphysical120100%10
Throat Chop Silences the target.darkphysical80100%15
Thunder 30% chance to paralyze the target.electricspecial11070%10
Thunder Punch 10% chance to paralyze the target.electricphysical75100%15
Thunderbolt 10% chance to paralyze the target.electricspecial90100%15
Torment Torments the target.darkstatus—100%15
U-turn User must switch out after attacking.bugphysical70100%20
Uproar Lasts 3 turns.normalspecial90100%10
Vacuum Wave Priority +1: usually moves first.fightingspecial40100%30