Aerodactyl

#142 · Fossil Pokémon

Aerodactyl

rockflying

Aerodactyl’s sawlike fangs can shred skin to tatters—even the skin of Steel-type Pokémon.

Aerodactyl

Aerodactyl

rockflying

Base stats

HP80
Attack105
Defense65
Sp. Atk60
Sp. Def75
Speed130
Total515

Abilities

  • Rock Head

    This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.

  • Pressure

    If this Pokemon is the target of a foe's move, that move loses one additional PP.

  • Unnerve Hidden

    While this Pokemon is active, it prevents opposing Pokemon from using their Berries.

Mega Aerodactyl

Mega Aerodactyl

rockflying
Aerodactylite

Base stats

HP80
Attack135
Defense85
Sp. Atk70
Sp. Def95
Speed150
Total615

Abilities

  • Tough Claws

    This Pokemon's contact moves have their power multiplied by 1.3.

Learnable moves 58

MoveTypeClassPowerAccPPForms
Aerial Ace Never misses.flyingphysical60—20All
Agility Raises the user's Speed by 2 stages.psychicstatus——30All
Ancient Power 10% chance to raise the user's Attack by 1 stage. 10% chance to raise the user's Defense by 1 stage. 10% chance to raise the user's Sp. Atk by 1 stage. 10% chance to raise the user's Sp. Def by 1 stage. 10% chance to raise the user's Speed by 1 stage.rockspecial60100%5All
Assurance Power is doubled if the target has already received damage this turn.darkphysical60100%10All
Attract Infatuates the target.normalstatus—100%15All
Bite 30% chance to make the target flinch.darkphysical60100%25All
Brutal Swing Inflicts regular damage with no additional effect.darkphysical60100%20All
Bulldoze Lowers every other Pokémon's Speed by 1 stage.groundphysical60100%20All
Crunch 20% chance to lower the target's Defense by 1 stage.darkphysical80100%15All
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.ghoststatus——10All
Dragon Claw Inflicts regular damage with no additional effect.dragonphysical80100%15All
Dragon Dance Raises the user's Attack by 1 stage. Raises the user's Speed by 1 stage.dragonstatus——20All
Dragon Pulse Inflicts regular damage with no additional effect.dragonspecial85100%10All
Dual Wingbeat Hits 2 times.flyingphysical4090%10All
Earth Power 10% chance to lower the target's Sp. Def by 1 stage.groundspecial90100%10All
Earthquake Inflicts regular damage and can hit Dig users.groundphysical100100%10All
Endure Priority +4: usually moves first.normalstatus——10All
Facade Power doubles if user is burned, paralyzed, or poisoned.normalphysical70100%20All
Fire Blast 10% chance to burn the target.firespecial11085%5All
Fire Fang 10% chance to burn the target. 10% chance to make the target flinch.firephysical6595%15All
Flamethrower 10% chance to burn the target.firespecial90100%15All
Fly User flies high into the air, dodging all attacks, and hits next turn.flyingphysical9095%15All
Giga Impact User foregoes its next turn to recharge.normalphysical15090%5All
Heat Wave 10% chance to burn opposing Pokémon.firespecial9590%10All
Hurricane 30% chance to confuse the target for 2 to 5 turns.flyingspecial11070%10All
Hyper Beam User foregoes its next turn to recharge.normalspecial15090%5All
Ice Fang 10% chance to freeze the target. 10% chance to make the target flinch.icephysical6595%15All
Iron Head 30% chance to make the target flinch.steelphysical80100%15All
Iron Tail 30% chance to lower the target's Defense by 1 stage.steelphysical10075%15All
Meteor Beam Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.rockspecial12090%10All
Payback Power is doubled if the target has already moved this turn.darkphysical50100%10All
Protect Inflicts protect on the user. Priority +4: usually moves first.normalstatus——10All
Psychic Fangs Destroys Reflect and Light Screen.psychicphysical85100%10All
Rain Dance Changes the weather to rain for five turns.waterstatus——5All
Rest User sleeps for two turns, completely healing itself.psychicstatus——5All
Roar Forces the target out of battle. Priority -6: usually moves last.normalstatus——20All
Rock Blast Hits 2 to 5 times.rockphysical2590%10All
Rock Slide 30% chance to make opposing Pokémon flinch.rockphysical7590%10All
Rock Tomb Lowers the target's Speed by 1 stage.rockphysical6095%15All
Roost Heals the user for 50% of max HP.flyingstatus——5All
Round Has double power if it’s used more than once per turn.normalspecial60100%15All
Sandstorm Changes the weather to a sandstorm for five turns.rockstatus——10All
Scary Face Lowers the target's Speed by 2 stages.normalstatus—100%10All
Sky Attack 30% chance to make the target flinch. Critical hit ratio raised by 1.flyingphysical14090%5All
Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.normalstatus——10All
Snore 30% chance to make the target flinch.normalspecial50100%15All
Stealth Rock Causes damage when opposing Pokémon switch in.rockstatus——20All
Steel Wing 10% chance to raise the user's Defense by 1 stage.steelphysical7090%25All
Stone Edge Critical hit ratio raised by 1.rockphysical10080%5All
Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.normalstatus——10All
Sunny Day Changes the weather to sunny for five turns.firestatus——5All
Swagger Confuses the target for 2 to 5 turns. Raises the target's Attack by 2 stages.normalstatus—85%15All
Tailwind For three turns, friendly Pokémon have doubled Speed.flyingstatus——15All
Taunt For the next few turns, the target can only use damaging moves.darkstatus—100%20All
Thief Takes the target’s item.darkphysical60100%25All
Thunder Fang 10% chance to paralyze the target. 10% chance to make the target flinch.electricphysical6595%15All
Whirlwind Forces the target out of battle. Priority -6: usually moves last.normalstatus——20All
Wide Guard Priority +3: usually moves first.rockstatus——10All